I mean, any survival game is like that. Hell, just about any game is like that. Eventually you’ve done about all you want to do, and then it’s time to move on. And that’s fine.
I don’t know, games like Minecraft, Factorio, Satisfactory, Rust, they all have a lot of staying power. There’s always burnout but I don’t think that Palworld is going to survive to the “We should go back to that” stage.
It’ll wear off. I felt like that for Valheim and then when I reached the end I went “Oh. Alright. Whelp.”
I mean, any survival game is like that. Hell, just about any game is like that. Eventually you’ve done about all you want to do, and then it’s time to move on. And that’s fine.
I don’t know, games like Minecraft, Factorio, Satisfactory, Rust, they all have a lot of staying power. There’s always burnout but I don’t think that Palworld is going to survive to the “We should go back to that” stage.