PoE might be free but their cosmetics are just as predatorily priced. $60 for an armor and accessory set is pretty bad. Their default armor has the trend of being fully which incentizes shop purchases. Add week at forcing you to login to see other people each time to advertise their mtx.
Not too mention you can include the stash tabs are nearly being required as a base cost.
I hope the sequel is good but overall I wouldn’t rate them much better in terms of practices.
The game is free…if they want to monetize it in a way that does not affect the f2p experience, who cares?
I do agree with your point about the stash tabs basically being price of entry to really play the game, assuming you want to delve into endgame… still tho, they go on sale often and you really only need a few of the special tabs unless you are really blasting, and in that scenario you can easily make the argument that a power poe gamer gets their moneys worth of enjoyment each league and really wants to support the game financially.
Last Epoch is definitely on my list to grab on release. I tried original PoE and my only issue is with the currency system. I get that it’s unique and I can see how it would be cool, but I don’t want to barter useful stuff for other stuff and be hit with analysis paralysis every transaction. Give me straight up currency that’s has no use except to buy stuff.
The currency in PoE makes more sense if you view is purely as currency, and the fact that it can be used for crafting as secondary. Realistically, unless you have hundreds of hours in the game, thats how you should use it.
In other MMOs you would make money by farming iron ore, trading that ore for gold, and buying things with gold. OR you could craft something with the ore. In PoE, you farm, get a divine orb, and then can use the orb to craft, or it just is the currency. No gold conversion required.
There really isnt that much bartering to be done on the currency end. the market has some pretty set prices. 1 divine is 125 chaos. View them as gold and silver, and never use them for crafting and suddenly the economy is basically like any other game.
The actual trade mechanics on the other hand. The game director has said he actively wants it to be a miserable experience. Its literally a game for masochists who find fun in the struggle.
Path of Exile 2 is looking pretty cool.
I’ve been having fun with Last Epoch as well.
I’m pretty lukewarm on PoE.
PoE might be free but their cosmetics are just as predatorily priced. $60 for an armor and accessory set is pretty bad. Their default armor has the trend of being fully which incentizes shop purchases. Add week at forcing you to login to see other people each time to advertise their mtx.
Not too mention you can include the stash tabs are nearly being required as a base cost.
I hope the sequel is good but overall I wouldn’t rate them much better in terms of practices.
The game is free…if they want to monetize it in a way that does not affect the f2p experience, who cares?
I do agree with your point about the stash tabs basically being price of entry to really play the game, assuming you want to delve into endgame… still tho, they go on sale often and you really only need a few of the special tabs unless you are really blasting, and in that scenario you can easily make the argument that a power poe gamer gets their moneys worth of enjoyment each league and really wants to support the game financially.
Last Epoch is definitely on my list to grab on release. I tried original PoE and my only issue is with the currency system. I get that it’s unique and I can see how it would be cool, but I don’t want to barter useful stuff for other stuff and be hit with analysis paralysis every transaction. Give me straight up currency that’s has no use except to buy stuff.
The currency in PoE makes more sense if you view is purely as currency, and the fact that it can be used for crafting as secondary. Realistically, unless you have hundreds of hours in the game, thats how you should use it.
In other MMOs you would make money by farming iron ore, trading that ore for gold, and buying things with gold. OR you could craft something with the ore. In PoE, you farm, get a divine orb, and then can use the orb to craft, or it just is the currency. No gold conversion required.
There really isnt that much bartering to be done on the currency end. the market has some pretty set prices. 1 divine is 125 chaos. View them as gold and silver, and never use them for crafting and suddenly the economy is basically like any other game.
The actual trade mechanics on the other hand. The game director has said he actively wants it to be a miserable experience. Its literally a game for masochists who find fun in the struggle.