PlayStation has announced plans to lay off 900 employees from its global workforce. It's shutting down its London Studio, while major developers such as Insomniac, Naughty Dog and Guerrilla will lose some staff.
Many many years ago, I read an article that said making a game world like the kind you see in grand theft auto would become so expensive that game companies would all start sharing the same maps for different projects, keeping costs low and splitting the profits.
Well, they were right about the costs becoming too high, but we’re wrong about companies sharing resources between one another.
They’d rather make nothing, then make something for just a little less profit.
I don’t understand how it can get more expensive, let alone prohibitively expensive. Is it things like increasing costs of buying the engines to make the games from things like Unreal or something? I would have thought that building more helps develop the tools and skills to make it quicker and better next time.
The new god of war games cost more to make than the GDP of Greece I remember hearing. Making a videogame requires a lot of technical skilled labour and you’ve got to run in the red for years until you can release the finished product.
I feel like some bean counter figured out somewhere that the big money is making a Skinner box instead of the older model of a basic game combined with DLC.
Many many years ago, I read an article that said making a game world like the kind you see in grand theft auto would become so expensive that game companies would all start sharing the same maps for different projects, keeping costs low and splitting the profits.
Well, they were right about the costs becoming too high, but we’re wrong about companies sharing resources between one another.
They’d rather make nothing, then make something for just a little less profit.
I don’t understand how it can get more expensive, let alone prohibitively expensive. Is it things like increasing costs of buying the engines to make the games from things like Unreal or something? I would have thought that building more helps develop the tools and skills to make it quicker and better next time.
The new god of war games cost more to make than the GDP of Greece I remember hearing. Making a videogame requires a lot of technical skilled labour and you’ve got to run in the red for years until you can release the finished product.
I feel like some bean counter figured out somewhere that the big money is making a Skinner box instead of the older model of a basic game combined with DLC.