Horn of Balance - an indie 2D zelda-like
I’m developing ‘Horn of Balance’, a 2D zelda-like featuring 12 non-linear dungeons, 2 interconnected worlds and a TON of secrets.
Right now, the project is live on Kickstarter (https://www.kickstarter.com/projects/hornofbalance/horn-of-balance) and we’ve almost hit the funding goal with just 24 hours left!
There’s also a free demo on Steam (https://store.steampowered.com/app/2738140/Horn_of_Balance/) and Itch.
I’m happy to answer any questions you might have!
Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.
Not sure it bothers me tbh. I really enjoyed Zelda and having a chance to revisit that theme in a new way with novel adventures is welcome to me.
None of the assets are “from” Zelda, they’ve all been redrawn, but they sure are quite clearly heavily inspired by A Link to the Past.
@gibmiser
Fair enough if that’s how you feel, but the assets are actually all different. Literally. It’s just your mind playing tricks on you I’m afraid.
Like I said, they are so similar that it feels like a knock-off. Why play a clone of an awesome game?
I’m not saying your game isn’t good, I have no idea. But it does not look different enough to grab my attention.
Just my hot take.
Uh huh. That’s what Palworld said. You got a good lawyer?
Seriously, tracing over A Link to the Past is not “hand drawn”.
And Nintendo still hasn’t filed a lawsuit against them, despite years of development time, millions of copues downloaded, and millions made in profit