As if EA didn’t already make bland, derivative games…

  • moriquende@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    6 months ago

    Somewhat is key. You can try to guide it in a direction, but that’s it. Also, as a player, you can never be sure if the dialogue is meaningful or not. Does it reveal something about the plot? Is it a key information about the character? Is it just hallucinated gibberish to fill the space?