nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 26 days ago[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comexternal-linkmessage-square53fedilinkarrow-up140arrow-down113
arrow-up127arrow-down1external-link[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 26 days agomessage-square53fedilink
minus-squaresugar_in_your_tea@sh.itjust.workslinkfedilinkEnglisharrow-up9·edit-225 days agoPlayers can lower the difficulty themselves, the game shouldn’t do it for them. The game can prompt, but it should never be automatic IMO, especially when strategies can change depending on the difficulty level.
Players can lower the difficulty themselves, the game shouldn’t do it for them. The game can prompt, but it should never be automatic IMO, especially when strategies can change depending on the difficulty level.