• decerian@lemmy.world
    link
    fedilink
    English
    arrow-up
    13
    ·
    3 months ago

    I feel like you can do both these days, can’t you? Hades was one of the first to break this ground.

    • Carighan Maconar@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      arrow-down
      1
      ·
      3 months ago

      Yeah but it’s also been the only one I’ve seen pull it off since then. Everyone else just doesn’t really do a story, just some loose lore.

      • glimse@lemmy.world
        link
        fedilink
        English
        arrow-up
        3
        ·
        3 months ago

        I feel like Cobalt Core did it pretty well for an indie game…not nearly on the same level as Hades but each win unlocks a memory from a character and the story is slowly revealed. Once you see all the memories, you get a final mission (that I will not spoil here). Narrative elements progress during runs, too.

        It’s kinda just lore like you describe so I might be giving it too much credit but I really liked the way it unfolds and wasn’t expecting the “twists” as you find out the real motivations of each crew mate. It’s also a really fun game