• mholiv@lemmy.world
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    19 days ago

    The problem with doing android dev work is that android users simply refuse to pay for useful apps. iOS users on the other hand are more open to it.

    As a developer it makes sense to prioritize iOS if you like money.

    • bokster@lemmy.sdf.org
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      19 days ago

      That sounds like anecdotal evidence. Android is more popular in more than half of the world and a lot of apps are successful and generate income on both platforms.

      • mholiv@lemmy.world
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        19 days ago

        If you look at developer experience it’s absolutely is true. Android users just prefer free/ad supported/pirated software. If you’re an android user look at your own habits. What android applications have you purchased?

        You can search for statistics from any source online and you’ll get the same results. But in the end if you code for iOS you need to test and debug for fewer devices and you will make more money overall. There are wayyyy more android users but 70% of all mobile app spend is on iOS. Deving for iOS just makes sense if you like money.

        https://backlinko.com/iphone-vs-android-statistics#iphone-vs-android-app-spending

        • bokster@lemmy.sdf.org
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          19 days ago

          None of this account for differences in purchasing power and phone price.

          If you have an $150 Android device, I would of course expect you to spend way less on software than somebody with a $1500 iPhone.

          I’m not saying ‘develop for Android only’ but if your business relies on one ecosystem only, you’re at a higher risk and you’re leaving money on the table.

    • chiisana@lemmy.chiisana.net
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      19 days ago

      Why pay for apps when you can just sideload pirated version from dubious origin and pay with your privacy and crypto mine for the pirate distributing it?

      Oh, wait, I just said the quiet part alt store advocates doesn’t want to say out loud.

      ¯\_(ツ)_/¯