nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days agoSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1174arrow-down10
arrow-up1174arrow-down1external-linkSatisfactory's developers had no idea how popular its 1.0 launch was going to be: 'We try not to focus too much on that stuff and just make it as big as we possibly can'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 days agomessage-square24fedilink
minus-squareSabata@ani.sociallinkfedilinkEnglisharrow-up5·4 days agoI knew I would play this like a crack addict considering I put well over 1000 hours in Factorio, but was waiting for release. I slipped back to my 3am bedtime…
I knew I would play this like a crack addict considering I put well over 1000 hours in Factorio, but was waiting for release. I slipped back to my 3am bedtime…