“we may not know how much money we can make by developing a certain game, but we can get a feeling as to what kind of game will make users happy. That’s why we test games even in the middle of development and collect feedback.”
That sounds a lot like using data collection to design games. And hey, it’s hard to create art. Art can fail even at its best.
That sounds a lot like using data collection to design games. And hey, it’s hard to create art. Art can fail even at its best.