nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agoHow Bit Reactor's Star Wars game hopes to do for strategy what Baldur's Gate 3's done for RPGswww.rockpapershotgun.comexternal-linkmessage-square4fedilinkarrow-up114arrow-down11
arrow-up113arrow-down1external-linkHow Bit Reactor's Star Wars game hopes to do for strategy what Baldur's Gate 3's done for RPGswww.rockpapershotgun.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 11 months agomessage-square4fedilink
minus-squareconciselyverbose@kbin.sociallinkfedilinkarrow-up6·11 months ago “We want to make a game and just have people say, ‘Man, that’s amazing game, and oh, it happens to be strategy.’ That’s the goal.” That’s a dumb goal. Genres (or the mechanics they indicate) define games, even among people with broad tastes.
That’s a dumb goal.
Genres (or the mechanics they indicate) define games, even among people with broad tastes.