• echo64@lemmy.world
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    10 months ago

    In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem

    That all changes when people get paid, justifiably

    • Goronmon@lemmy.world
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      10 months ago

      In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem

      Taken from https://creations.bethesda.net/en/creators/bethesdagamestudios

      Creations can range anywhere from simple cosmetics or gameplay tweaks to entire new quests and encounters - it’s up to what you can conjure! Our internal document available to Verified Creators has some specifics, but in general:

      Creations must be standalone, so it cannot depend on other community releases, free or paid.
      
      Creations must be all-new to qualify for release. You cannot re-purpose older releases – or work by other authors, unless contracted.
      
      • BURN@lemmy.world
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        10 months ago

        Yeah, that’s sure stopped content mods being ripped off and reuploaded to paid platforms.

        This happens every time someone tries paid mods. Someone rips somebody else’s work and profits from it.

        • Goronmon@lemmy.world
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          10 months ago

          Might not stop it, but having an approval process for developers and clear rules will make it harder.

          • echo64@lemmy.world
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            10 months ago

            so, it won’t.

            reference: every single marketplace that lets anyone upload things that in some way drives revenue back, from app stores, to youtube, to music platforms.