• 7 Posts
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Joined 1 year ago
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Cake day: July 8th, 2023

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  • I’ll be honest, the playtest was handled so badly and most of the changes were so lazy, that I lost all the interest in getting the new rulebooks. Not that I had any to begin with, after the OGL shitstorm.

    I created revised options for the base 5e classes to play with my friends, and I’m having a lot of fun that way. I’ll pirate legally obtain these new books down the line if it becomes necessary, but me and my friends are accustomed to homebrew everything, so I don’t see that happening anytime soon.



  • I’m not making shit up though, I’m literally citing the source of the article that this entire comment section is writing about.

    Maybe Humble Bundle has a deal with Steam. Maybe Steam doesn’t care about going after a developer for selling a game five cents cheaper on another storefront. I don’t know, and I’m not going around accusing people of wrongdoing on the basis of some kind of conspiracy theory (“something stinks”).

    If the lawsuit turns out to be fake, that’s good, and users are safe. If it turns out to be true, then great, they’ll make Steam to change their practices, just like they forced them to allow users to refund their games under certain circumstances.

    I’m sure as hell not jumping into a comment section spending my time defending a multi-million dollars corporations that already overpays lawyers to do that.

    (Btw I saw the game on Steam as 19,50 and forgot to check the currency; it’s actually euros on my screen and I was comparing it to the 19,95 dollars from Bundle, so yeah, my bad.)







  • Damn, I had Glyde in my wishlist for what seems like an eternity but I wasn’t actively following the development. I’m glad it’s still alive, although the comparison to Eternal Night is kind of off-putting (I appreciate the Legend of Spyro trilogy for what it is, but I’m not looking forward to relieving any more of its gameplay lol).

    I suppose I’ll give it a chance though. I’m just that desperate to play as a little dragon again.



  • TTRPGs are group games and everyone involved should have fun (both the players and the DM).

    Instead of doing a sales pitch, talk sincerely with your players about what you want to do, and try to be receptive of what they expect from next campaign. If you want to run a dungeon crawl that badly, tell them so!

    “Since this is a short campaign during the summer hiatus, it’s a great time to try something new instead of the usual open world sandbox. I’ve been itching for a long time to play an old school dungeon crawl and have prepped a short campaign about etc etc…”.

    If they really don’t care about that kind of play, then don’t push it. If they are willing to try, then go for it.



  • Aielman15@lemmy.worldtoGames@lemmy.worldHypothetical Game Ideas
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    25 days ago

    Every monster collector out there tries to reinvent the Pokémon formula, but if I were to create one, it’d be like Digimon World 1: a semi-open world with a vivid sense of wonder and exploration, and fully-fledged pet raising mechanics.

    I can’t fathom how beating up wild animals, forcefully capturing them, and pitting them against other animals in a government-sanctioned tournament is supposed to evoke a feeling of friendship and adventure.

    I just want more in-depth mechanics to raise my magical animal, and more ways to interact with them outside of battles.



  • Maybe it’s because I’m not a Fallout fan, but I didn’t like that one either. I didn’t finish it, to be fair, but I watched the first 3-4 episodes and I found it nonsensical for the most part.

    From people and animals healing within seconds of them injecting some sort of Jesus juice, to armor suits protecting against explosions and extreme fall damage but not angry bears, or people living for centuries in the surface but from the looks of it the apocalypse happened just two days earlier, with no one bothering to clean up their own house a bit. In one scene you see soldiers wearing thick metal armor flying around on helicopters, in the next scene there’s people using bottle caps as a barter resource.

    And that’s just about the verisimilitude of the setting and the events. The writing felt very amateurish/childish for the most part. Again, I have no reference to the source material, but from an outside perspective, I wasn’t impressed.

    The visuals are very good (not ground-breaking by any means, but they do their job well), but that’s the extent of the praise I’d give to that series.