Let me know what ya think!
Let me know what ya think!
This is a great video and you should watch the whole thing for context but he goes into RE6 specifically at 14:20.
"By trying to please everyone, you please no one.”
• Resident Evil 7 Producer Masachiki Kawata,
It’s a lesson Capcom had to learn the hard way with RE6.
Booooo.
The dlc difficulty was fine, was about the same as base game but fucking people need to whine instead of just playing the game as intended.
Accessibility is absolutely fine and highly encouraged but they don’t go directly against the core gameplay loop.
The rhythm game might have been a vague example. They have difficulty sliders but are still on rhythm. That’s the core mechanic, being in rhythm. There’s not a “press whenever you want here’s your participation trophy mode.”
Arguably adding an easy mode would rip a lot of the core from the souls games. Their purpose is to be difficult. That’s the point. They are made to be a challenge. Majority of other games don’t have good difficulty mechanics besides making the enemies damage sponges. It’s fucking boring.
Like playing GTA while following traffic laws. You are missing the point.
A practice mode has been in souls games before like Sekiro. Would be a fair addition for practice but that doesn’t change the core gameplay loop.
If there are no mountains to climb why bother to challenge yourself?
Not every game is meant for you.
Sorry but there are millions of others out there for you to play. Everything can’t accommodate you.
Bad at rhythm games? Don’t play em or practice. Doesn’t mean they should add a tone deff mode without rhythm. Would literally defeat the purpose of the game.
Someone wants another paycheque 🤑🤑🤑
They are purposely enshittifying windows already, they don’t give a shit about making a functional OS anymore and are in the milking their products for all their worth phase and right now Ai is the hot seller.
Hopefully they will be so shortsighted and suffocate themselves with this Ai hype.
Or stop asking a cult leader of a religion that rather have LGBTQ stone to death to talk nicely.
You can’t reason with fascists.
Totally not a cult… 🙄
I can run a multitude of games off my old laptop thanks to emulation. Emulators give games a much longer lifespan and are much more accessible.
Sony is literally selling games with an emulator. Go look at Sly Cooper on the ps5. Emulators are more than adequate.
All this does is put another payment into the publishers pocket.
And remake it again for the following generation?
Emulation is becoming way way more stable and versatile way to play older games on computers of varying strengths.
Every single game is gonna get a remake eh?
You’re not alone, fomo is rampant amongst gamers.
Help is out there. Call 1-800-fomo
Man. Sounds like you are hard into the fomo.
You could easily make the argument that you’re robbing players of potential experiences by putting a cool thing in an easily missable spot. I don’t think that’s a very compelling argument.
Not at all. Sometimes you need to pay attention to your surroundings. That item isn’t there for the player just looking to have fun. That item is for players that look. You have to hide things otherwise nobody will go searching for secrets that don’t exist.
You need to come to terms with potentially missing a minor lore, item or quest. If everything is sign posted and checklisted then nothing is secret.
There is a difference between locking a core mechanic and additional content. No duh, give the player all the gameplay tools. That shit shouldn’t be missable and nobody is arguing that but you should have missable side quest and loot. Or one way story choices.
Those options you present are not mutually exclusive. You can have multiple quests with different outcomes, both are valid.
But by denying any kind of missable content you are robbing players of potential experiences and catering to fomo.
It’s alright to miss out on something, especially if it’s irreparably. That’s how life works and should be present in games, especially in rpgs.
I got the platinum in way below 100 hours.
It’s a very very padded game if you played the other ones. Lots of empty sandbox space between the good content.
I’d argue it does.
If you can miss anything at all, how’s it any different from a hand guided tour?
How are you supposed to build intrigue or mystery day one of release if nothing is hidden? The whole dark souls community coming together every time a new games gets released and people comb over everything inch to see what they can find.
All of that is gone if nothing is hidden or if everything is obvious.
It’s ok to miss something, it’s fine that you didn’t get the best reward or lost the chance to get a cool weapon. Not having the opportunity to lose them removes all uniqueness and value that finding them would bring.
Fomo is a hell of a drug.
But the bosses are only half the game if that. The getting to the bosses and exploring an unforgivable world is so core to the experience that you can’t just overlook it.
There are also a lot of games out there like monster hunter that focus on quick boss action.
Outer wilds has a great story but no combat and Subnautica has way too much resource gathering and open world grinding a la Minecraft.
The fromsoft Souls games are still the place for unforgiving exploration and combat. They shouldn’t have to compromise on the unique experience and simplify it for everyone and ruin what makes them good.
If you try to appeal to everyone you loose what makes you special and become generic. Look at resident evil 6 for the perfect example.
( I do have to note I’m all for accessibility options, giving more people access is very important, but it shouldn’t change the core game into something else. Just play a different game, we have so many options nowadays it’s overwhelming. )
Do it!!!