• 0 Posts
  • 52 Comments
Joined 1 year ago
cake
Cake day: June 27th, 2023

help-circle




  • Although rug-pulls like this are dubious to say the least, neither should FOSS contributors be hauled over the coals simply because, to justify continuing to commit more and more time to a project. they need to generate some kind of revenue. If more FOSS advocates donated reasonable amounts of money to the projects they use, this kind of bollocks would be much less frequent, and the long term stability of projects would increase dramatically. Sadly, way to many people donate nothing. And way too many companies, as well.


  • Of course, it is not always possible to avoid over-committing as sometimes the business calls for it.

    Well that sounds like lazy acceptance of a bad situation for your team.

    No mention of fighting for better terms for the team. If the business calls for over-committing you team, you or someone else in management have failed. Such a commitment may be indeed be unavoidable in that situation, but your job as a manager is to fight for your team to be additionally compensated for such an over-commitment.




  • Unity have already established market dominance, if not effective monopoly, as the mobile gaming development platform. They are in a position of power, they have invested large sums of money to get there, and there is really very little game developers with a product 1 or 2 years in development can do about it.

    While this is going to be difficult for Indy developers, they really only have themselves to blame. Part of the task when you are making a major software platform decision as a company is to research your vendor’s financial strategy - that’s basic due diligence. Unity has been loss making for years, which either means they are not financially viable (and not a safe bet), or they are engaging in a strategy of establishing an effective monopoly position to later squeeze dependant customers until the pips squeak.

    This is likely just the start, whether it’s through runtime charges, Unity control of in-game advertising, or huge hikes in seat license fees. Possibly all three.


  • If you want to go down that path, a password is only security by obscurity.

    Port knocking is an extra layer of security, and one that can stop attackers from ever knowing your private server even exists. A random scanner won’t even see any open ports.

    Always bear in mind that any random guy advising people not to use port knocking may be doing it with malicious intent. I’m sure there’s someone out there advising that random passwords are a waste of time, and everyone should just use monkey123.