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Joined 1 year ago
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Cake day: June 6th, 2023

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  • Tbh, that’s pretty much the only thing Youtube did in the last few years that I can’t really complain about. I despise their business tactics, but using your VPN to get regional prices just fucks it up for everyone. In first world countries, it’s one or two hours of work. The same price in poor countries would be up to a monthly wage, that’s why it costs them less. Abusing this will only end in most companies removing regional differences and blocking VPNs completely.

    There are other methods to get the same functionality, use them instead of creating problems for others.



  • It was a bit of a hyperbole, I have no idea about the exact amount.

    Let’s say you charge your 2000mAh battery every day and your PSU is 10% more efficient than your charger (the difference is most likely not even this big).

    2Ah × 5V x 356d= 3.56kwh

    3.56kwh × 0.1 = 356Wh

    356Wh would be the difference per year, that’s about 12ct per year.

    Now estimating the power usage for fediverse messages is very hard to do since it depends on a lot of different factors (your device, cellular or WiFi data, amount of hops needed to reach you, general state of your nearby network, your instances infrastructure).

    The only even remotely similar thing I could find was emails with pictures producing about 20-40g CO2, which only slightly increases with more recipients, and Reddit usage comes at about 2.5g per minute. Comparing these two numbers just shows that all estimates done are pretty much useless for us since we have no idea how they are done.

    But if we go with a low estimate of 0.1g (slightly above SMS and somewhere around spammail level) per user seeing it and a few hundred to a thousand users seeing this even if they just scroll past, we reach the CO2 equivalent of 1kWh pretty fast without even talking about long term storage and future indexing. Not to mention that comments produce something too since they need to be federated, albeit not so much as the post itself.

    So while 10 years was a bit much, 2-3 years would be very much in the realm of possibilities, but no one knows or can even properly estimate the actual numbers.




  • As long as even basic features like push notifications are locked behind Google services, I’d hardly count that as a win. The Google monopoly on android is even worse than the Microsoft monopoly on PCs. Microsoft has at least some good alternative with the current Linux environment, but Googles only competitor is apple with an even worse system.

    Sure there are projects like LinageOS and GraphenOS, but both are still reliant on micro G or containerised Goggle apps.




  • And you didn’t understand what I said. While you can not monitor closed source at the code level, you definitely can monitor the apps behaviour. Even the automatic threat protection from the playstore protect function is worth more than the measly amount of people looking through smaller projects codebases.

    I hate Google with a passion, but with all their control over android devices, they are more than capable of scanning apps for malicious behaviour and automatically removing them. These few apps in the article are the 0.01% of malicious apps that their algorithm didn’t detect.


  • If we are talking about bigger projects with hundreds of thousands or millions of downloads, than this may be true. But smal scale projects have so few people actively looking through them that even to automatic scan done by the playstore has a higher chance of catching malware. It doesn’t even have to be bad intent, two years ago there was a virus propagating trough the Java class files in minecraft mods which reached the PCs of quite a few devs before it was caught.

    I don’t dislike FOSS, a lot of the apps I use come straight from github, but all this talk about them beeing constantly monitored by third parties is just wishful thinking.


  • There is nothing that Valve could change about this with the current way games are licensed.

    All your Steam account is is a collection of lifetime leasing contracts between you and the seller. Steam already forces third parties to give you liftime access even if the game is pulled from the store page, but that contract gets voided once one of the two parties ceases to exist, be it the buyer or the studio that sells the game.

    Legally binding the games to your account instead of you also isn’t possible since in most countries you either have to be a real person or a registered entity to form contracts.



  • I’d be somewhat ok with Kernel anticheat if they would work, but the simple truth is that they do nothing of value. COD has Kernel anticheat with Riccochet and is flooded with cheaters. Valorant has only slightly less cause riot updates Vanguard more often.

    But guess what, it usually takes 1-2 days for new cheats to reach the relevant forums, maybe a few days more until they are more widely aviable. At most cheaters have to spend another 5€ every 6 months, but that’s it. They don’t care, the amount of money spent on accounts every other month is already way higher.

    The only two things anticheat like vanguard protects you from is script kiddies that google “valorant cheat .exe” and Linux only players. And the former could just as well be filtered out without Kernel level.





  • Jako301@feddit.detoGames@lemmy.worldI just want to play my game...
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    7 months ago

    Live service and always online are two entirely different things, and the former isn’t inherently malicious, unlike the latter.

    I’d, for example, consider all Paradox grand strategy games as live service with major updates dropping once or twice a year (followed by like twenty bugfix patches cause they fuck up every time, but that’s besides the point). Sure, every major update comes with a new dlc that isn’t exactly cheap, but you also get a lot of free content with each release. All their major titles are entirely different games now than they were at the 1.0 release.

    What ubisoft does is just a tacked on battle pass that gets a few worthless items/skins so they can call it live service and have a justification for their always online verification model. That’s purely an anti piracy measure that fucks legitimate players more than pirates.