Why would it be a problem? It’d be laughably easy if the mobs stayed the same as they were when you start the game at lvl 1.
Why would it be a problem? It’d be laughably easy if the mobs stayed the same as they were when you start the game at lvl 1.
Seems it might actually be good. I haven’t watched this video but I did watch some of raxxanterax streaming yesterday and he seemed very pleased.
I should point out that I’ve never actually played this game. I played quite a lot of Diablo 3 and I thought I’d wait a while before trying Diablo 4 as I was sure it would have problems at launch and wasn’t willing to spend £70-100 on a game that had the potential to be a complete mess.
Well, seems like they may have actually sorted things out now and seeing as it has just come to gamepass I’ll be giving it a play when season 4 starts.
I am kind of left wondering what the point of Diablo 4 is though. ‘The pit’ is the new end-game content and it seems to be an almost direct copy of greater rifts from Diablo 3, even down to the obelisk asset and animation.
Like I said though, I haven’t played the game yet, so what do I know??!!!
I think that’s the plan. Rumour is that Microsoft want out of the console hardware business. They want to just be a game producer and subscription platform. They want gamepass on PlayStation and Nintendo and, well everywhere and then they can stop making consoles.
Who knows if that’s even possible though. It seems like hell would freeze over before Sony and Nintendo let gamepass on their platforms but, stranger things have happened.
Then you end up with a whole map where you can only go one or two places to be challenged. Huge areas that are completely pointless and offer no reward, instead just having to go and do the same area over and over again. How boring.
The feeling of getting stronger comes from the gear you find and working out ways that you can get the powers they have to synergise with each other.
I’d much rather have it this way. As an example, I played starfield a while ago and even though it has dozens and dozens of star systems you are stuck with just 3 or 4 that offer even the slightest challenge at the later levels.
Edit: That’s not to say that levelled areas don’t work in other games of course. I love to play Valheim and that has levelled biomes but it’s a completely different game. It’s a journey with a start and end (end still not done though). It’s meant to be beaten, finished. Diablo isn’t like that, it’s a perpetual game. Elden ring is another example but again is a game that’s meant to be beaten.