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On the other end of that spectrum, I have been playing this game on and off for the last 12 years.
On the other end of that spectrum, I have been playing this game on and off for the last 12 years.
That mod is the reason I played Elden Ring in the first place. The Souls games’ reputation and gimped co-op had kept me from them. Seamless co-op turned Elden Ring into one of the best shared multiplayer adventures I have ever had.
Yes Alan Wake 2 is very good. It’s very unique and oozes with style. I really like the track Remedy is on lately, first with Control and now with Alan Wake 2, whereas their earlier games did not grab me.
$200M ain’t no pocket change. One would hope such high-profile failures as this or Avengers would curb execs enthusiasm for live service games, but I’m not holding my breath.
Erm, that’s quite the bare bones trailer we’ve got here, somewhat underwhelming. Not every trailer is going to be Long Live the Lich or War Eternal, but come on.
It was fairly obvious, but at least now it’s spelled out. I for one can wait for the best version to release.
This is actually more to my taste than the crossword, thanks !
We have hundred of individual repos and use git flow: short lived feature branches but also long lived develop, master and support branches (for LTS releases).
tl;dr: Watch what you put online and who you friend, especially on Steam. Once it’s on the internet, it’s there forever.
That right here is very much what it boils down to. Whether it’s SteamHistory or The Internet Archive or whatever public or private data store… Any information you publish is out of your control as soon as you do.
Story-wise EDF 6 is a sequel to 5, which was a reboot. The in-game ridiculous storytelling through radio communications is part of its charm, I find.
Not sure what you are referring to. The refund policy on Steam is the same for any games, early access or not. The game’s version number or finished state makes no difference.
Maybe you are thinking of the pre-purchase situation, where you can refund up to 14 days after the game’s release, instead of the date of purchase.
Oooh I really liked the first one. Slept on it for years then played it on Steam Deck. It was a perfect game for a portable gaming system.
“Bomb” as in “not selling” ? That ship has sailed a long time ago, hasn’t it ? They made hundreds of millions through that “crowdfunding” scheme of theirs already.
I’m on the fence about Arizona Sunshine 2. I understand it’s quite short relative to its price. I might wait for a deeper discount.
That is not dead which can eternal lie.
Point-and-click movement has been a staple of “Diablo-like” action-rpgs since the 90s. However I recently found out that I enjoyed them more when playing with a controller like they were a top-down twin-stick shooter, starting with Lost Ark. I don’t know about “more precise”, but it feels more natural to handle the positioning with direct control instead of pointing towards the destination.
Je ne connais pas de communautés correspondant à ce que tu décris. Tu pourrais reposer ta question dans !forumlibre@jlai.lu par exemple et commencer à interagir en français et/ou anglais (le serveur francophone https://jlai.lu/ accepte les participations en anglais).
Sure he’s an exec. He’s also one of the devs who started Arrowhead 15 years ago to make Magicka. Given his track record, I would give his word more credence than those of the likes of Yves “quadruple-A” Guillemot or Bobby “packaged goods” Kotick. His comms when the servers were on fire felt genuine.
Aaaand off the wishlist it goes.
Here’s the late TB piece on the original game: WTF Is… - Brothers: A Tale of Two Sons ?
Like every PvE game which does not have hundreds of people working to churn out content, its playerbase will dwindle until only those who do not get bored by its gameplay stick around. Whether it’s Left 4 Dead, Payday, Deep Rock Galactic or Vermintide, those types of games follow this pattern…
And I for one, see no fucking issue with that. It’s a great game, people play it until they have had their fill and then move on. Helldivers 2 is only an outlier because of how hard it hit at launch. It absolutely does not have the content pipeline to keep a large playerbase engaged, so yeah it will not keep printing a lot of money, just a little bit every now and then.
Now excuse me as I go and spread some managed democracy.