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Cake day: June 22nd, 2023

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  • I was in a similar position. I’ve at least tried almost all of the games since Demon’s Souls on PS3 (plus a few other Soulslikes like Surge 2 & Last Remnant [edit: Last Remnant is something else entirely, i dunno. It was something like that]) and I could never get into them. Elden Ring especially is exactly the kind of world I love in games and I wanted so much to enioy it. It took a handful of 10-15-hour attempts over nearly two years before it finally clicked with me and I started really getting into it back in December. I got the platinum last week and then started Sekiro for the first time a few days ago, so let’s see how that goes.

    My advice, if you can’t get into it give it a few months then take another honest crack at it. If you don’t enjoy yourself that’s fine, just try again next time you start thinking about the game, but if that switch finally flicks on you can clear your schedule for the next fortnight.


  • Exactly. If I ask someone for a source on something I feel is wrong it’s because I specifically want to know the information they’re working from. If I look it up straight away and send them a link that says they’re wrong straight out of the gate they aren’t even going to open it.










  • PDFuego@lemmy.worldtoGames@lemmy.worldThe Difficulty Paradox
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    7 months ago

    It depends on the type of game I guess. I like the way Final Fantasy 13 did it when you arrived on Gran Pulse. Everything was there from the start of the chapter, there were some enemies you could handle, some that were a challenge, some that were out of your weight class and some that would wipe your team without even noticing you were there. You had to pick your battles and know when to bail. Despite the problems that game had, you could at least feel yourself getting stronger while the world stayed roughly the same.