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Cake day: June 16th, 2023

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  • I never played the game but watched some trailers and gameplay videos. I’m 99% certain that Helldivers 2 is following the Starship Troopers formula and purely making fun of patrionism, propaganda, war, the military, military personnel, “freedom”, heroism, politics and military advertisements and turning that into a game. There’s just so many obvious signs, it seems impossible to miss. In other words, it is a political game. Or maybe I just really don’t get either of the two.



  • That’s an interesting view/idea. Is that a reoccurring theme in politics? Like, I’m wondering if there have been similar cases and if yes how well did they work.

    I can imagine something similar happening at school, where eg. kids who litter or destroy plants or furniture are assigned to cleanup/anti litter duty or to gardening work or to furniture maintenance. I think I remember seeing similar things, the idea being that it helps those kids learn to better understand the work that goes into such tasks and the value behind them. Basically it helps build your morals and values or something along those lines.

    The way I see it maybe this decision could promote gender equality organisations that are active in Saudi Arabia. It could create or increase social awareness for this topic. Being given a responsibility can make you put more effort into it than you did before because suddenly the effort counts twice.


  • Seems to be mostly about horror stuff. I guess a bit of a focus on more random negative events / disasters? My assumption it’s mind/madness related, so perhaps some of it is only in a pawns imagination/hallucination.

    Judging by the few existing screenshots I guess that’d also allow for some random natural disasters like earth movement / quakes (big hole in the ground) and makes me think of other stuff like flooding, tornados, etc. But there’s probably already a ton of natural disaster mods.





  • Skasi@lemmy.worldtoAutism@lemmy.worldShirt Tags
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    7 months ago

    Not just the tags, also the seams. For some reason manufacturers tend to make the outside of clothes more comfortable to wear than the inside. The many tiny micro-cuts clothes produce are extra uncomfortable with allergies.

    Just wear shirts inside out. Much nicer on the skin. Doesn’t work well for clothes with zippers or pockets but usually those are reserved for outer layers anyway.


  • I’ve had a similar experience with expansions, but feel it heavily depends on the game / on the expansion.

    On the topic of over-complicating the game, oftentimes expansions expect you to have a good understanding of the base game and its core mechanics. The idea seems to then be “for all those people who loved the base game and played it for a long time, here’s a new layer of complexity to keep you entertained for the next couple weeks/months/years”. In other words, you’d only buy them if you are already very familiar and want more depth, more content, more mechanics.

    However, sometimes expansions seem to significantly alter the core mechanics of a game that you’ve gotten used to and that you loved. Occasionally that can lead to a loss of mechanics that some players loved. If an expansion destroys the things I loved about a game, then of course I wouldn’t like it.

    Uh yeah I probably trailed off topic a bit, just wanted to share some thoughts on expansions.


  • It’s such an extremely popular game considering its weight, it’s the first game I began writing a list of people who want to play it for. I now know at least 15 people who want to play it and around half of them consider it one of their favourite games. I brought it once to work, played with two colleagues and then one of them thought about buying it. It’s surprisingly easy to find people who love it.

    If you live in a city try to find some public board game groups or events and poke around a bit, it really shouldn’t be too hard to find players for this particular game. I’d say at least 10% of regular boardgamers want to play it. So if you visit some events with 10-30 attendees each then chances are you’ll find a handful of people who’re interested.

    I suggest you play at least 3-4 of the simple spirits at least once then you will have an easier time explaining their powers effects to beginners, should any questions arise. Also, don’t play a new spirit yourself. You will need some time to help out people who ask questions during the game so try to play a spirit you’re already familiar with, that way you don’t get distracted so much while analyzing your own options.