Nah - Doom (DOS): and Doom Eternal are on there, as are Baldur’s Gates 2 and 3.
Nah - Doom (DOS): and Doom Eternal are on there, as are Baldur’s Gates 2 and 3.
Annoys me that “less” is always correct, which makes “fewer” completely redundant, and yet it’s a short word that could be valuable in conversation if opened up and reused for something everyday that has a long name.
“Before I leave the house, I always check that I’ve got my keys, phone, and fure in my pockets.”
For the love of God, Montresor!
Dang. It’s going to take a dedicated regime to fill up a one gallon jar with, eh, fluids.
Android has a massive built-in library of supporting functions that abstracts away most of the differences between devices, including support libraries for older versions of Android, and Flappy Bird is almost the “hello world” of gamws writing.
Super Mario Bros on the NES came in at 31 kB, and it was a bit more of a game. 100 kB for Flappy Bird isn’t all that impressive.
Fake mews, surely? And yeah, this looks better than my Monday.
Because if you disable browser autocomplete, what’s obviously going to happen is that everyone will have a text file open with every single one of their passwords in so that they can copy-paste them in. So prevent that. But what happens if you prevent that is that everyone will choose terrible, weak passwords instead. Something like September2025!
probably meets the ‘complexity’ requirement…
A bit like when we renamed all the master/slave terminology using different phrasing that’s frankly more useful a lot of the time, I think it’s about time we got rid of this “child” task nonsense. I suggest “subtask”. Then we can reword these books into something that no-one can make stupid jokes about any more, like “how to keep your subs in line” and “how to punish your subs when they’ve misbehaved”.
Well now. When we’ve been enforcing password requirements at work, we’ve had to enforce a bizarre combination of “you must have a certain level of complexity”, but also, “you must be slightly vague about what the requirements actually are, because otherwise it lets an attacker tune a dictionary attack against you”. Which just strikes me as a way to piss off our users, but security team say it’s a requirement, therefore, it’s a requirement, no arguing.
“One” special character is crazy; I’d have guessed that was a catch-all for the other strange password requirements:
We’ve had customers’ own security teams asking us if we can enforce “no right click” / “no autocomplete” to stop their users in-house doing such things; I’ve been trying to push back on that as a security misfeature, but you can’t question the cult thinking.
We’ve found it to be the “least bad option” for DnD. Have a Discord window open for everyone to video chat in, have a browser window open with Owlbear Rodeo or Foundry / Forge for your tokens and character sheets, all works smoothly enough. The text chat is sufficient for sending the DM a private message; for group chat to share art of the things you’ve just run into or organise the next session.
Completely agree that for anything “less transient”, then the UX is beyond awful and trying to find anything historical is a massive PITA.
The joke about adding well water back in again at the end is “correct”. Reverse osmosis removes 100% of the solids from the water, but drinking water usually contains small quantities of solids - you can see a breakdown on the label of some bottled water. Completely pure water would leach all of the solids that have built up on the insides of water pipes over the decades, and leaches away the protective oxide layer from metal pipework, causing it to corrode surprisingly rapidly. It also tastes pretty shitty - kind of “dead”. So a small amount of high-solids water is mixed back in after RO to bring the water back to normal levels.
All that other shit in the diagram? No. Purification and treatment takes place after the mixing step, it would be crazy not to.
Should have used Vim instead, that’s a real text editor. No-one who starts using it ever moves on to something else.
Presumably Kecessa is alluding to the fact that, unlike GOG, Steam games open however the developers / publishers want them to. Which is sometimes just a plain exe, sometimes it’s an exe that starts Steam so that it can use its API / DRM, sometimes it opens the publisher’s launcher, and so on. Bit irritating on Linux when you want to pass some options in to the command, and a bit irritating generally when you never want to see the launcher again, but it’s no disaster.
Dark Souls’ implementation is something special. Censors your name based on the language settings you have in place at the time, voice-over dialogue remains in English. So change your system language to either another language you know, or play it a few times so you know what things are, and then put the most offensive shit in as your character name you like.
It’s been a perpetual source of surprise to me that curry houses are so ‘non-specific’. Pakistan and India together make about 1.7 billion people, about a third of the planet’s population, and I’d have thought an easy way to distinguish a restaurant would be to offer something more region-specific, but it’s fairly rare.
Here in the UK, the majority of curry houses are Bangladeshi - used to be the vast majority, now it’s more like 2/3rds. We’ve a couple of ‘more specific’ chains - both Bundobust and Dishoom do Mumbai-style, and they’re both fantastic - and there’s a few places that do well with the ‘naturally vegan’ cuisines, but mostly you can go in to a restaurant and expect the usual suspects will be on the menu.
Same goes for Chinese restaurants - I don’t believe that a billion people all eat the same food, it’s too big a place for the same ingredients to be in season all the time. Why are they not more specific, more often?
Yeah, it’s always had really strong art direction - still holds up, and you don’t notice missing shadows so much in the middle of a frenetic sequence anyway.
Good to see ray tracing coming along. You could get the same shadows and lighting in a modern rasterising engine now as demonstrated in the RTX version, but at the cost of much more development time. Graphics like that being available to smaller studios and larger games being feasible for bigger studios would be great. HL2 is massive compared to modern shooters, and not having to spend forever tweaking each scene helps with that.
It’s a simple alphabet for computing because most of the early developers of computing developed using it and therefore it’s supported everywhere. If the Vikings had developed early computers then we could use the 24 futhark runes, wouldn’t have upper and lower case to worry about, and you wouldn’t need to render curves in fonts because it’s all straight lines.
But yeah, agreed. Very widely spoken. But don’t translate programming languages automatically; VBA does that for keywords and it’s an utter nightmare.
Writing in ASM is not too bad provided that there’s no operating system getting in the way. If you’re on some old 8-bit microcomputer where you’re free to read directly from the input buffers and write directly to the screen framebuffer, or if you’re doing embedded where it’s all memory-mapped IO anyway, then great. Very easy, makes a lot of sense. For games, that era basically ended with DOS, and VGA-compatible cards that you could just write bits to and have them appear on screen.
Now, you have to display things on the screen by telling the graphics driver to do it, and so a lot of your assembly is just going to be arranging all of your data according to your platform’s C calling convention and then making syscalls, plus other tedious-but-essential requirements like making sure the stack is aligned whenever you make a jump. You might as well write macros to do that since you’ll be doing it a lot, and if you’ve written macros to do it then you might as well be using C instead, since most of C’s keywords and syntax map very closely to the ASM that would be generated by macros.
A shame - you do learn a lot by having to tell the computer exactly what you want it to do - but I couldn’t recommend it for any non-trivial task any more. Maybe a wee bit of assembly here-and-there when you’ve some very specific data alignment or timing-sensitive requirement.