But he just gave them all the power. He needs them. They can demand higher wages, better conditions, etc.
But he just gave them all the power. He needs them. They can demand higher wages, better conditions, etc.
That was part of HD1, wasn’t it? So probably not that, right?
I put some hours into it a few months ago and had a good time, but one of the things that I hope they add is better conditions for routes. Maybe I was missing something, but I was having a hard time getting my workers to actually get in the trains I wanted them to.
First time I think I’ve seen an article that uses “X” exclusively for Twitter.
Kinda neat to create a way to experience an older expansion that many newer players missed, outside of the Classic method.
Shane it is time limited and not a permanent thing, though.
A get where you are coming from, but my perspective when I was younger was that I could spend $15 a month to play this basically limitless game or spend $50-60 per game that would be a 40-50 hour experience. So for me, the value of that subscription was huge.
I think if modern games stuck with subscriptions without other mtx, that puts the most incentive on making a good game that is worth playing for a long time. But all the sub based games also have mtx these days, and there is also the incentive to make things just a little worse by default and offer a paid item to ease that a bit, the whole “pay for convenience” thing.
Sodium-ion are being applied in real world use cases.
They claim to be a public benefit corporation, so while they obviously need to get income to run servers and fund development, their objective as a company isn’t just to maximize shareholder value.
I don’t know where/how to find their actual foundation documents to see what those actually say for their balance of profit vs mission.