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Joined 1 年前
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Cake day: 2023年6月8日

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  • does adding the copyright/license information do anything?

    Not a lawyer, but I’d be sore amazed if “your honor, he copy/pasted my Lemmy comment” flies in court, regardless of your copyright status. The same goes for those AI use notices–they’re a nice feel-good statement, but the scrapers won’t care, and good luck (a) proving they scraped your comment, (b) proving they made money on it, and © getting a single red dime for your troubles.




  • Juzou the Drunkard is a brutal fight! I rushed Hirata Estate my first playthrough and got stuck there for a long time.

    IMO spirit emblems are cool but ultimately a waste of time–they’re a lot of fun to play with in the open areas, but for ~a boss~ most bosses, it’s faster to just learn the fight than spend time farming tokens to try to grind it out with prosthetics.

    You may know this already, but a slightly hidden mechanic is that the parry window is a while .5 seconds if you hold the parry button down–if you just tap it you only get a couple frames, but if you hold it, you will find the window far more forgiving.





  • My car gets about 250 miles on a charge, so I’m only ever at a public charger if I’m taking a trip longer than that. At that point my day is pretty much fucked by traveling, and it’s actually really nice get off the road for an hour. Usually I find a nearby coffee shop and work on the same stuff I would at home, and when I get back on the road I can feel that I’m alert and focused.









  • There are a few factors that I think make this year a standout for quantity of great games released:

    1. Tons of games that were delayed due to the pandemic released this year, giving us several years’ worth of ideas and work all at once.
    2. The games industry saw massive layoffs this year–that’s a ton of talent cut loose that now isn’t going towards future games, and another step towards the inevitable reckoning over the abusive labor environment that games are made in. Whether that’s a collapse or labor organization and the establishment of a long-overdue union, it’s going to create a churn period that isn’t going to produce a lot of games.
    3. The glut of great games has saturated the market, meaning that games are returning less per investment dollar. This makes investors less eager to put their money towards new games, which leads to fewer games being made.