![](https://lemmy.sdf.org/pictrs/image/ee22644c-7bce-415f-a9bd-eab6a79ac074.png)
![](https://programming.dev/pictrs/image/8140dda6-9512-4297-ac17-d303638c90a6.png)
Nah I ain’t about that rust life
OpenBSD admin and ports maintainer
Nah I ain’t about that rust life
Russian/Chinese software contains spyware: 😡😡👿👿💢💢
US software contains spyware: 😇👉👈
wrong community? Didn’t realize this was just a community for reposting ycombinator stuff. My bad.
I have no place in this topic as I use mg (minimal emacs-like editor), my window manager, and standard unix shell utils as my “IDE”, but it seems weird/dishonest that vscodium was not mentioned at all in the article, especially since vscodium is compiled without telemetry and is licensed MIT, which are the main complaints the article had about vscode. Reads like an ad if I’m honest.
based, please leak the source code so I can illegally build fromsoftware games on openbsd
pledge() and unveil() were already compiled into the chat client
very cool and based; I take it you’re a chroot fan?
Awfully positive comment section here for a rancid shitty megacorp known for rancid shitty subscription services now trying to predate on gamers.
Except the gold is actually poop and the shovels require burning several trees per dig
wonder what fraction of a fraction of a percent of their yearly profit they’ll be charged this time
Mouse and keyboard are my bread and butter, I don’t particularly enjoy gamepads, but the Steam Deck gets around this thanks to having touchpads and gyro, so I don’t mind using it when nothing else is available.
The longer Bethesda doesn’t touch Fallout the better, as I see it.
Switch to 3rd party clients like pipe-viewer (doesn’t need api key), it’s less likely (though I suppose not impossible) google would roll this out against 3rd party clients as they can’t track you for targeted ads.
To people thinking of joining Nebula because their marketing team/shills are currently spamming this thread, see peertube (federated like lemmy, open source)
My cheeki is breeki’d
It’s easy to blame the monetization model, but the devs did decide to pour their effort into a project, knowing that they would likely be cucked by their publisher. There was an way to easily avoid this, even if it meant the game wouldn’t have gotten as much attention. The fewer people use publishers, the less they dominate the front page of retailers.
you want to pirate autodesk software when blender exists?
Since the consensus is that Borderlands is now a dead franchise, anyone know of any alternatives? I enjoy Roboquest, but it doesn’t quite scratch the same itch (minus the artstyle). Gunfire Reborn seems closer to Borderlands, so I’ll check it out eventually.
POSIX is on .pax.gz and .ustar.gz now, what are you doing?
Now we have so much bandwidth it doesn’t matter
Squints eyes
Now we just don’t care about even the slightest modicum of efficiency
EVE Online AKA Spreadsheets Online, back when I played it in 2009. No idea if it’s the same now. Almost entirely player driven economy and factions (outside of hi-sec).
Elite Dangerous, sort of. No other Space Sim is on its scale (I wouldn’t really call something like Space Engine a space sim). Unique, but mixed recommendations because it’s a very shallow game in a lot of ways, but it’s got a cool vibe. Speaking of which…
Space Engine. Not really a game, so much as a universe-simulator. It is unknown to this day how a mortal could create something of this grandeur. Maybe the source code will be released eventually.
Someone else already mentioned Noita :(
Cataclysm: Dark Days Ahead is the most realistic game ever made. No other game had made me ask “what would I do in real life?” before. Of course, this dies out the more you learn the meta, but your first dozen or so runs are special.
Minecraft is hardly unique now, but when it came out it was one-of-a-kind.