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Cake day: August 3rd, 2023

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  • It’s a shame 'cause SC2 had some genuinely awesome ideas, like the Allied Commander mode. Probably the best casual online gameplay of any RTS, which frankly every other RTS ever made should copy.

    Unfortunately every other RTS only tries to copy the sweaty multiplayer 1v1 experience. Like playing guitar hero on expert mode on your mouse and keyboard while also doing strategy at the same time.

    Even more unfortunately no one seems to be able to execute even that part half as well as Blizzard did.





  • It gave your horse extra health actually, so not purely cosmetic. But I think in a single player game that also has extremely good modding tools, it doesn’t really matter. If you want to pay to win your single player game, you do you.

    Horse armour was mostly a landmark for showing companies that consumers were willing to pay for micro stuff like that. The potential return vs effort invested was crazy. Todd himself said that they try doing nice DLC that gives you good value for your money, but it’s hard to justify business-wise when the horse armour is so cheap to make and sells so well.






  • This is basically correct but i would add sometimes it’s better to add chips than to add mult. For example, if your score is something like:

    10 x 50 = 500
    

    Adding +50 mult here would give you 10x100=1000 points. Adding +50 chips will give you 60x50=3000 points.

    Adding to the lowest of the two numbers improves your score the most. Especially early game, mult is much lower than chips, so you want to improve mult. However once you have some good mult jokers improving chips becomes important. Especially in high card based decks, where you get very few chips from your hand.

    If the multiplier jokers come in, the picture can change again. It makes adding mult more valuable because the addition will be multiplied.


  • These are much older, but may still be worth reading:

    • William Powell’s “The Anarchists Cookbook”
    • The CIA’s “Simple Sabotage Field Manual”

    Ultimately, reading material is useful but does not by itself lead to action. Some organisation is required for that, and I don’t have a practical direction to point you in for that. Though you could always strike out on your own, of course.

    If you do decide to organise for the purpose of sabotage action, I’d caution against doing so online. One never knows who might be listening


  • is-number is a project by John Schlinkert. John has a background in sales and marketing before he became an open source programmer and started creating these types of single function packages. So far he has about 1400 projects. Not all of them are this small, though many are.

    He builds a lot of very basic functionality packages. Get the first n values from an array. Sort an array. Set a non-enumerable property on an object. Split a string. Get the length of the longest item in an array. Check if a path ends with some string. It goes on and on.

    If you browse through it’s not uncommon to find packages that do nothing but call another package of his. For example, is-valid-path provides a function to check if a windows path contains any invalid characters. The only thing it does is import and call another package, is-invalid-path, and inverses its output.

    He has a package called alphabet that only exports an array with all the letters of the alphabet. There’s a package that provides a list of phrases that could mean “yes.” He has a package (ansi-wrap) to wrap text in ANSI color escape codes, then he has separate packages to wrap text in every color name (ansi-red, ansi-cyan, etc).

    To me, 1400 projects is just an insane number, and it’s only possible because they are all so trivial. To me, it very much looks like the work of someone who cares a lot about pumping up his numbers and looking impressive. However the JavaScript world also extolled the virtues of these types of micro packages at some point so what do I know.


  • sushibowl@feddit.nlto196@lemmy.blahaj.zone$200 rule
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    2 months ago

    Nobody plays by the official rules, because the intention of the game is to bankrupt other players, knocking them out of the game. Not being allowed to play anymore is not fun. So, people tend to change the rules up to make it harder to get knocked out, which in turn leads to games becoming extremely long.

    Basically, the game is crap.