A training montage set to music? (I’m forcing myself to not Google this first)
A training montage set to music? (I’m forcing myself to not Google this first)
SaaS vendor about to be DoS’d: “(chuckles) I’m in danger”
“Hi team, customers observing BigCannon is missing enemy about 90% of time since latest update. Red faction reported issue 4pm ET today and opposing Blue faction was able to re-pro. Can we get all hands on deck to deep dive and push a fix by midnight so both sides can start reliably shooting at each other again before tomorrow morning? Thanks”
Oh jeez I completely forgot about the pan flute. I’m pretty sure my DS mic was broken so those were all torture :,(
I really liked Spirit Tracks.
Train gameplay was actually enjoyable for me (especially the way it got used in one of the end game fights was so cool). It was also nice that Zelda was an actual part of the game and helped solve puzzles instead of some princess locked away in a castle.
I played Phantom Hourglass much later and Spirit Tracks honestly just felt much more polished and fun.
I liked being 16. Mature enough to design grand plans. Naive enough to actually try them.
Plus the greatest adversary I face for the rest of my life would just be standardized testing :P
I hope not. I’m pretty sure me and my coworkers would be at each others’ throats if it were not for some form of typed JS holding our Frankenstein codebase together.
The folks over at !lightnovels@ani.social have been weighing books all day which has been fun :P
B I R D S
Oh wait you’re talking about torrents…
I always love passing over the river on the yellow line
Back in middle school I wore a Woodstock shirt to school and one of my classmates came up to me and was just like, “Oh man I love Woodstock”. I literally had no idea Woodstock was even a thing (I thought it was just some random words on a graphic tee). Wanted so badly to just tell him that I only got it because I thought the bird on the guitar looked cool but ended up getting tongue tied :,)
Congrats! Game looks really cool! Best of luck
Looking at my phone, I verbally asked myself, “Where’s my phone??”
Me of course. I mean I already got famous for being me so clearly I would be a good fit for the role.
I got kinda obsessed with a security policy engine last year and am trying to build a visual novel around it.
The story is supposed to take place in the near future where advancements in medicine and technology have created an implant that allows humans to program their cells’ semipermeable membranes via software using this engine’s policy language. The implant has the promise of preventing all disease since the right policy can regulate what enters your cells. However, in reality, many people suffer side-effects due to having implants with poorly-programmed policies. You play as a tuner who needs to save ailing patients by fixing their implants’ buggy policies.
I’m thinking of making something similar to Trauma Center where there will be these real-time policy tuning games interwoven with sections of VN plot. Of course it’s all ideas and prototypes rn. Nothing ready to show :P
I don’t think I would want to be part of the creation process but another Zero Escape or Somnium Files game
In no particular order:
Not really a language you would write in but WebAssembly. I have this dream of a single WASM runtime environment across web, desktop, mobile with devs writing apps once, compiling them down to WASM, distributing them over the Internet, and users running them on any platform they like.