• tal@lemmy.today
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    3 个月前

    For context, here’s what prices ran for NES games:

    https://www.33rdsquare.com/how-much-did-the-nintendo-entertainment-system-cost-in-1986/

    Here were some of the most popular titles and their prices in the mid-1980s:

    • Super Mario Bros – $40-50
    • The Legend of Zelda – $45 when new
    • Teenage Mutant Ninja Turtles – $42 initial price
    • Metroid – $35 at launch
    • Kirby‘s Adventure – $39.99 original MSRP

    I’m going to adjust for inflation to 2024:

    https://www.usinflationcalculator.com/

    • Super Mario Bros - $115.36-$144.20
    • The Legend of Zelda - $129.78
    • Teenage Mutant Ninja Turtles - $121.13
    • Metroid - $100.94
    • Kirby’s Adventure - $115.33
    • cmnybo@discuss.tchncs.de
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      3 个月前

      A large portion of the cost of those games was the mask ROM that had to be manufactured for each release.

      There was no patches or updates. If there was an issue, then your very expensive mask is trash and a new one has to be made, which also significantly delays the release. The games had to be released in a finished and fully working state. A lot more work had to go into testing before release.

      Development for old consoles was also much harder. You had to write very well optimized code to get it to run on the limited hardware that was available.

    • woelkchen@lemmy.world
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      3 个月前

      For context, here’s what prices ran for NES games

      For another context: That was the time regular children got max 4 games per year and it was a momentous occasion. Games getting cheaper through CD-ROM (move away from cartriges) and inflation is the reason the customer base grew.

    • stardust@lemmy.ca
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      3 个月前

      Compared to the market for games back then to now. Was the game industry bigger than movies and music combined?

      Is gaming a niche now as it was back then?

    • Woozythebear@lemmy.world
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      3 个月前

      Yeah and you could buy a house for 20k back then and that same house is 1.7 million now. So it’s almost like people had more disposable income back then. Half of all Americans make less than 35k a year so that $70 price would be like if games back then cost $600.

    • Supervivens@lemmy.world
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      3 个月前

      Yes when they actually had to sell real things and not just a digital download. They also had to actually publish fully finished games as game updates were basically impossible.