Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 6 months agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square35fedilinkarrow-up175arrow-down11file-text
arrow-up174arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 6 months agomessage-square35fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squarebionicjoey@lemmy.calinkfedilinkEnglisharrow-up1·6 months agoDoesn’t STS run on Java, not Unity?
minus-squareslimerancher@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoDon’t know what engine they used for STS, but apparently they were making STS 2 on Unity: At the time, it said it’d made much of Slay the Spire II in Unity, but would still migrate to a different engine if Unity stuck to its guns.
minus-squareRedeven@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoStS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).
minus-squarezachary3752@lemm.eelinkfedilinkEnglisharrow-up2·6 months agoSTS was Java running on libgdx. STS2 will be C# on Godot. Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4
minus-squaredubyakay@lemmy.calinkfedilinkEnglisharrow-up6·6 months ago Sorry, you have been blocked You are unable to access medium.com Great website.
minus-squareAgrivar@lemmy.worldlinkfedilinkEnglisharrow-up1·6 months agoWhat the heck did you do to get blocked by Medium.com?!?
minus-squaresensiblepuffin@lemmy.worldlinkfedilinkEnglisharrow-up2·6 months agoI’m going to guess they’re skipping redirects - that’s what the issue was for me.
minus-squareUnderwaterbob@lemm.eelinkfedilinkEnglisharrow-up0arrow-down1·6 months ago libgdx Which is a game dev library for Java, so OP was right.
Doesn’t STS run on Java, not Unity?
Don’t know what engine they used for STS, but apparently they were making STS 2 on Unity:
StS2 was being developed in Unity iirc, and they moved to Godot for that new game (and possibly also future games?).
STS was Java running on libgdx.
STS2 will be C# on Godot.
Based on this: https://caseyyano.com/on-evaluating-godot-b35ea86e8cf4
Great website.
YOU KNOW WHAT YOU DID
What the heck did you do to get blocked by Medium.com?!?
I’m going to guess they’re skipping redirects - that’s what the issue was for me.
Which is a game dev library for Java, so OP was right.