The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 month agoThere are two types of gameslemmy.worldimagemessage-square47fedilinkarrow-up1190arrow-down132
arrow-up1158arrow-down1imageThere are two types of gameslemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square47fedilink
minus-squarehperrin@lemmy.worldlinkfedilinkEnglisharrow-up2·1 month agoDoesn’t a menu, by definition, have to have choices? If you can’t select or interact with anything in it, it’s just a list box.
minus-squareBillegh@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoMaking no choice is a choice in and of itself.
What about Progress Quest?
Literally all menus.
Doesn’t a menu, by definition, have to have choices? If you can’t select or interact with anything in it, it’s just a list box.
Making no choice is a choice in and of itself.