nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoSpace Marine 2 settled on 3-player co-op because having 4 lore-accurate 40K marines made it too much of 'a massacre'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up183arrow-down10
arrow-up183arrow-down1external-linkSpace Marine 2 settled on 3-player co-op because having 4 lore-accurate 40K marines made it too much of 'a massacre'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square10fedilink
minus-squarenanoUFO@sh.itjust.worksOPMlinkfedilinkEnglisharrow-up35·3 months agoThat doesn’t feel like the true reason that happened. Feels more like performance issues.
minus-squareNeryK@sh.itjust.workslinkfedilinkEnglisharrow-up14·edit-23 months agoYeah, that’s PR-speak for “our game design and/or performance does not scale well to more than 3 players”. In the middle of their marketing blitz they try and cover all their bases I guess.
minus-squareogeist@lemmy.worldlinkfedilinkEnglisharrow-up9·3 months agoIt’s hard to render too much massacre…
minus-squareTargaryenTKE@lemmy.worldlinkfedilinkEnglisharrow-up3·3 months agoAt least it’s “lore accurate” to the first game, only 3 Marines needed
That doesn’t feel like the true reason that happened. Feels more like performance issues.
Yeah, that’s PR-speak for “our game design and/or performance does not scale well to more than 3 players”.
In the middle of their marketing blitz they try and cover all their bases I guess.
deleted by creator
It’s hard to render too much massacre…
At least it’s “lore accurate” to the first game, only 3 Marines needed