Just thought this was a neat find
Sony has stated that the access time will be close to zero, as if you are playing on a cartridge.
LMAO
That bold faced lie stood out to me, as well!
Honestly, it was arguably blazing fast, for what was accomplished.
I know because I had a lot of time to meditate on how fast it was while I waited at loading screens.
I can hear the disc clicking away even now
Back in my day, we didn’t need no fancy raytracing for hyper realism
Doot
lol is that Kingsfield?
This image gives me
They dide
Can the controller go diagonal?
Aw, that was such a sweet time in video game history.
Very unfortunate placement for the 3DO ad
The video in this article includes a fun look at some of the Playstation’s limitations, and the lengths to which Crash Bandicoot developers had to go in order to overcome them.
I still have my video game magazines from the 90s. Sometimes I like to read them to see exactly this kind of news.
I remember one saying how the water effect in Unreal was almost real
Nintendo’s Project Reality
For those wondering, like I was, this was an early hype-laden codename for what would become the N64.
And, then there’s me, who knew that. Also Gamecube was Dolphin, I used to know Wii and WiiU code names. The switch was the NX.
But if I saw Wii or WiiU codenames again, it would come back to me. I’d be like “Ah, yes, thats right.”
I never knew NES or SNES codenames.
Wii was Revolution. Can’t remember WiiU
I knew it! I knew when I saw it, I’d instantly remember it. That’s totally what it was. Virtual Boy had something with 32 in it I think. Is Project 32 a thing? Something with 32.
They seriously thought doubling the CD’s read speed was going to bring it close to ROM cartridges?
That 3DO blip on the right makes me sad, it was arguably a better system than the PlayStation but it just couldn’t make it. (I imagine there are reasons, but I still enjoyed playing things like D on it).