The Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 20 天前I've never seen a company squander as much goodwill as Blizzard.lemmy.worldimagemessage-square83fedilinkarrow-up128arrow-down12
arrow-up126arrow-down1imageI've never seen a company squander as much goodwill as Blizzard.lemmy.worldThe Picard Maneuver@lemmy.world to Gaming@lemmy.worldEnglish · 20 天前message-square83fedilink
minus-squareThe Picard Maneuver@lemmy.worldOPlinkfedilinkEnglisharrow-up3·19 天前It seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA). It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.
minus-squaredinckel@lemmy.worldlinkfedilinkEnglisharrow-up3·19 天前Once you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people
minus-squarewia@lemmy.calinkfedilinkEnglisharrow-up2·18 天前Not even just game companies. Publicly traded companies are a curse on humanity.
minus-squarehenfredemars@infosec.publinkfedilinkEnglisharrow-up1·19 天前That’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.
It seems that publicly traded game companies simply can’t help themselves from becoming this (e.g. Activision/Blizzard, Ubisoft, EA).
It’s very sad, but at least there are still a few private AAA companies and indies who seem to make fun games for the sake of fun games.
Once you go public, you’ve practically forced yourself into aiming for infinite growth. “Just enough” revenue is not in the vocabulary of these people
Not even just game companies. Publicly traded companies are a curse on humanity.
That’s what happens when MBAs start making too many product decisions at a tech company, and game companies are no exception.