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Nature is healing.
Nature is healing.
What? I didn’t want you to list a bunch of things off the top of your head. I asked for one factual thing, and you instead you provided a bunch of assumptions. If you can’t provide actual facts maybe just don’t state guesses like they’re true?
I stopped reading when you implied that Facebook invented pancake optics. They have been used in cameras for decades. And while I agree they’re the way forward in the future, saying they let more light in is factually incorrect: they only let about 10-15% of the light through. This page has a good overview of why that is and how they work.
Buying up game developers to make them exclusives and selling hardware at a loss to stifle competitors is the only “benefit” their money has produced. This is a net negative for VR as a whole.
Like 90% of what a modern VR headset is made of has come from their money.
Like what? I can’t think of a single invention they pioneered that’s used in their own headsets, let alone everyone else’s.
The Switch is 7 years old this month.
Show me a standard that was destroyed by EEE and I’ll show you a standard that never took off in the first place.
XMPP says hi.
Declaring Game Pass profitable right after they reclassified every Xbox Live user as a Game Pass user smells like creative accounting to me.
It’s not even a question anymore. Even if every single subscriber is on the highest tier, they’re not even close to making back their third-party costs to run the service, let alone server costs, cannibalized first-party game sales, and whatever else they pay to run it.
This article could be about any year from the past 10 years. Why do people still believe these “promises”?
Because support is missing from SteamVR, existing games, or both.