Invalidate and permanently remove the capability to patent software.
It’s exclusively idiotic bullshit like this.
Invalidate and permanently remove the capability to patent software.
It’s exclusively idiotic bullshit like this.
DLSS and FSR are not comparable.
“FSR looks like shit” is not the same thing as “upscaling looks like shit”.
Yeah, there’s a reason any movie attempting 3D CG with any budget at all has used path tracing for years. It’s objectively massively higher quality.
You don’t need upscaling or denoising (the “AI” they’re talking about) to do raster stuff, but realistic lighting does a hugely better job, regardless of the art style you’re talking about. It’s not just photorealism, either. Look at all Disney’s animated stuff. Stuff like Moana and Elemental aren’t photorealistic and aren’t trying to be, but they’re still massively enhanced visually by improving the realism of the behavior of light, because that’s what our eyes understand. It takes a lot of math to handle all those volumetric shots through water and glass in a way that looks good.
“To clarify: I had no involvement in the actual development of this official port, and neither did Flat2VR Studios,” the modder added. “They just bought all the rights to the concept and code of the unfinished mod (which tbh they didn’t really need to do), and then did it all themselves.”
I’m curious how much of his code they ended up using, but it’s really cool to reward the dude like that either way.
The regular game made me motion sick lol.
I have one, and yes, it is bad.
But I wasn’t talking about resolution. 40FPS is semi-tolerable on a handheld. Anything less than 60 on a TV is a miserable experience, with or without adaptive sync.
The point (well, not his, which is about the absurdity of publishers using it as an actual official measuring stick) is that different people like different things. For some people a visual novel or walking simulator can be a 10/10 “game” for the story. For me, it will never be better than a 0, because I cannot enjoy a game without compelling gameplay mechanics. That’s an extreme example, but the point that different people put massively different value on different elements, many of which many players literally don’t care even a little bit about.
An 8/10 isn’t objectively a worse game than a 9.5/10. It’s the average of a small handful of opinions, mostly from people who played the game at surface level and not like an actual player would, that’s heavily and inconsistently influenced by a variety of practices by publishers trying to get their grades pumped up. Game reviewers are almost never actual journalists with journalistic ethical standards. They’re not being “less than honest”, but they’re inherently influenced in ways outside their awareness that break the core premise of a score.
Most reviews (including games) shouldn’t include scores at all. They should break down the different elements of a product, the strengths and weaknesses of each part, and let people draw their own conclusions.
I’m not talking about “PS5 level”. I’m talking about tolerable.
The performance on modern games is only playable because it’s a handheld. It’s painful on a TV. If you are looking for a device to play modern games on a TV, the steam deck is an awful buy.
The steam deck is fine for a handheld, but the performance on a TV is not even close to competitive with a PS5.
Is the plan “if you don’t season your food it tastes bad so you won’t eat”?
It’s like simplified graphics presets. There’s a system wide setting (though not every game that has the options follows it) to prefer either performance or better graphics, and devs are supposed to target a stable 60FPS on performance mode, but can crank up the graphics settings on the other mode.
We and our 695 partners process personal data
Nope.
RCS is the new MMS. It’s the official “text message” replacement.
It’s shit and until the standard becomes not shit, messages between Android and iMessage are still going to suck. Almost all the stuff people think is RCS are the proprietary Google extensions that only work through Google’s servers.
But they’re supporting it because it’s the next iteration of “texting” carrier wise.
No, it’s not. “Your phone is listening to you” is an idiotic myth.
🤦♀️
The entire thing is completely off topic and doesn’t even sort of make any point you tried to make anywhere in the thread.
Play isn’t relevant in any way to the discussion.
You understand the difference between fiction and pretending fiction is reality?
I like difficulty, and I love stealth, but I really, really don’t enjoy insta-fail stealth. Having the enemy react and start hunting you is half the fun.
If the alternative is corporations violating privacy even more? Absolutely.
The absolute maximum information it’s legal for corporations should be a dozen orders of magnitude less than they do right now, and asking a single user for an ID without a clear, bulletproof cause should be an instant corporate death penalty with every bit of data they’ve ever collected erased.
Privacy is a fundamental right and you shouldn’t be allowed to operate anywhere if you don’t respect it absolutely.
I’m not sure there’s going to be enough gameplay for me to play the whole thing, but it’s included with PS+ (extra?) and it’s definitely a nice looking package. I really like the color palette and just the way they’re approaching the visuals early.
Edit: I’m up to chapter 3. The top down feels similar to the 2D Zeldas. There are puzzles that have been basic so far but feel like they have a lot of potential. There’s side scrolling platforming. There’s some 3D platforming. There’s some insta-fail stealth (which I’m generally not a fan of and don’t love here either).