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Cake day: July 9th, 2023

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  • I wanted to disagree with you, but checking the data almost all of the best action flicks I could have sworn were fairly recent actually came out in the early-mid noughts. Seems like after The Matrix blew up the genre, nobody ever figured out how to put it back together.

    Even if I wanted to quibble and argue for the best my personal favorite action flicks within a precise “2 decade” window… it’s a depressingly short list:

    • 2004

      • Hellboy (technically a comic movie, but I’m keeping it because Doug Jones and Ron Perlman just rocked)
      • Kill Bill Vol. 2 (Vol 1 missed the cutoff)
    • 2006

      • Crank
    • 2007

      • Hot Fuzz
    • 2009

      • The Bourne Ultimatum
      • District 9
    • 2017

      • Baby Driver

    … Almost every single other action flick I thought of came out between 1998 and 2004. (Also, 2000 was a weirdly good year for action fans in retrospect)

    Sigh. I’m gonna go bemoan the world getting lame and shake my cane at the kids out on my lawn.

    Edit: JOHN WICK! How TF did I forget those? But yeah, I’m pretty sure that’s it now.


  • What I think is amazing about LLMs is that they are smart enough to be tricked. You can’t talk your way around a password prompt. You either know the password or you don’t.

    But LLMs have enough of something intelligence-like that a moderately clever human can talk them into doing pretty much anything.

    That’s a wild advancement in artificial intelligence. Something that a human can trick, with nothing more than natural language!

    Now… Whether you ought to hand control of your platform over to a mathematical average of internet dialog… That’s another question.





  • a quick web search uses much less power/resources compared to AI inference

    Do you have a source for that? Not that I’m doubting you, just curious. I read once that the internet infrastructure required to support a cellphone uses about the same amount of electricity as an average US home.

    Thinking about it, I know that LeGoog has yuge data centers to support its search engine. A simple web search is going to hit their massive distributed DB to return answers in subsecond time. Whereas running an LLM (NOT training one, which is admittedly cuckoo bananas energy intensive) would be executed on a single GPU, albeit a hefty one.

    So on one hand you’ll have a query hitting multiple (comparatively) lightweight machines to lookup results - and all the networking gear between. One the other, a beefy single-GPU machine.

    (All of this is from the perspective of handling a single request, of course. I’m not suggesting that Wikipedia would run this service on only one machine.)








  • Self-replying to add a couple other classics that aren’t already in the thread:

    • Penguin Land: A Mr-Driller-like puzzler where you are trying to carefully bring an egg safely to the end of the level - but it can only fall one block distance without breaking. Also, there are polar bears you can crush with boulders.

    • Zillion: This game has no business being as good as it is. Side scrolling adventure game where you are tasked with rescuing your captured spy-buddies. You have to loot secret codes from the bodies of fallen enemies, use them to unlock laser doors and progress further into the enemy base. It uses exceptionally large and detailed sprites for the time and is a surprisingly “mature” game for the Era. (Not meaning nudity, just that it is more interesting to someone auth the patience to map out a base and write down secret codes)

    Skip the sequel, however. Zillion 2 sucked. a lot.



  • GOLVELLIUS

    This game is a blatant… homage to OG Legend of Zelda. But IMHO it does almost everything better.

    The game begins with Link Kelesis entering a cavern where an old woman tells him to take a sword - and some boots because our boy can’t even dress himself.

    After that, you know the drill. Top-down action rpg mode, slaying monsters, leveling up, finding secrets and better equipment.

    Where it improves on the original LoZ is that the Master System was more powerful than the original NES, so the graphics here are brighter and more detailed and the audio is crisper.

    The structure of the world is more linear than LoZ - but that means it’s a lot harder to get lost. Also, as you unlock gear and powers you can backtrack to discover new secrets in old locations.

    The game’s characters vary wildly in tone from angry old ladies berating you for lacking the funds to shop to meandering fairies commenting on snow cones.

    I replay Golvellius every few years on whatever the handheld platform dujour is. …I think it’s about time to give out a spin on the steam deck again.

    Anyway. If you like that classic Zelda vibe, give Golvellius a spin. It’s seriously one of the best games I played on the old Master System.





  • Mechanically - both games are puzzle games in the same rough 3d-platform-puzzler vein as Portal. Instead of solving puzzles with teleportation however, you’ve got laser beams and force fields.

    On a more metaphysical level, the first game is a philosophical investigation of what it means to be human - to be alive and an individual.

    The sequel is a meditation on what makes societies succeed or die.

    Both games are fun, the puzzles are just hard enough to be interesting with a sprinkling of well-hidden secrets. But the real reason to play The Talos Principle is if you’ve got an interest in philosophy - the storylines are deeply interested in asking some very big questions. … and they don’t provide answers either - the game poses questions and allows you to answer as you see fit.


  • If you liked FO3 you’ll like 4.

    It’s a lot stronger mechanically than 3 or NV - shooting is a lot less janky and the gun customization adds some great emergent quests.

    The Boston of FO4 has its moments - a certain duck pond stands out to me in particular - but aside from Nick Valentine the questlines are largely forgettable.

    Still, the core game loop is a lot of fun - go here, blow stuff up, scavenge bits to upgrade your stuff.

    As a longtime Fallout fan (came for the isometric apocalypse, stayed for the 3D googie architecture) I still put 80 hours into FO4.

    It’s a good fuckin’ game. It’s just competing with the legacy of a lot of other great games in the series.