Absolutely. The Wii U modding community is really active, I feel like there’s something new every few months. I love it!
Absolutely. The Wii U modding community is really active, I feel like there’s something new every few months. I love it!
And that’s fine too, I think. This is what gave the Wii the perfect backwards compatibility, allowing many more people to enjoy Gamecube games on original hardware without getting a Gamecube, which are way more expensive today.
And you know, the Wii is like a beast when it comes to sub HD stuff. It’s the most powerful console that ever released that wasn’t designed with HD TVs in mind. That lead to many Wii games just looking really damn good and clean. Seriously, Mario Galaxy on a CRT in RGB looks absolutely stunning.
But maybe they did go to far trying the same thing again with the Wii U.
I know I know, you’re right. This is a rather temporary setup, I plan to arrange the consoles a bit differently so they’re less in the sunlight.
Even now, its just during the evening, and my Gamecube, which is the most susceptible to yellowing, is already kinda yellow unfortunately. Same for the wavebird receiver.
But you’re still right, I should put something over these consoles for now.
Right? It feels like gaming peaked with the 6th console generation. Just a fun time to look back at.
Yeah, having some evening sun shine into a room just gives it a great vibe. I just wish it wasn’t 29°C in here
Anyway, thanks for commenting as well!
That VCR is from my parents, they don’t use it anymore. I don’t really have any tapes for it though.
We had the first 3 Star Wars movies on VHS, which was the reason I set the thing up. Unfortunately, these tapes have somehow disappeared completely, they are nowhere to be found.
So it’s just decoration for now, but I’ll definitley get some other movies one day. Thank you for your comment!
Haha true, but only dust for me, no pets. I guess having carpet doesn’t help either. Let’s just say that it adds to the vibe.
Micro Mages, let’s go! This is such a cool game, it’s always great to see people online play it on anything but a PC. I for myself played it on a modded Wii on a CRT. I love how everyone plays this game differently.
Anyway, nice little emulation console you got there too, glad it worked out with the custom firmware as well. Enjoy!
Really interesting to read through! Thanks for sharing :)
Oh man, I really have to play Superstar Saga again. Started it in 2019 when I got a GBA for the first time, but every time I took a break from the game it was larger than the one before. That’s kinda weird too, since I remember the game quite good.
Anyway, I always forgot the button combinations for the different attack moves. I somehow still made it to the final boss but never beat it, because at that point I just forgot basically everything. Really one of my weirdest playthroughs. Definitely have to check that game out again, thanks for reminding me about it. Good luck with your playthrough!
This basically sounds too good to be true. Making an FPGA core for 1 console is already a challenge, but making a new console that uses multiple cores and plays hundreds of games perfectly? Not gonna be easy.
Especially since they also want to add many more hardware features. The disc drive in particular stands out. I really wonder how they are planning to make all of this work. It’s like they want to recreate the hardware accurately but also add features.
Will the FPGA core be less accurate because of this? Or will it emulate the real hardware perfectly with these extra features added by another chip? Probably the latter, but I’m really looking forward how this is gonna work out nonetheless.
Definitely an interesting project.
Nice that you finally got one!
I am also thinking about buying one, but I’m hoping they’ll do a clear blue version like they did for the PS1. I currently have 2 clear blue official memory cards in my PS2 and really like the look, so it would be cool if I could keep that color scheme.
30fps would be a joke on the normal switch. All the Metroid Prime games are running at 60, even the MP Remaster. I’d be surprised if 4 would run at 30.
Were at the end of the generation, this game has been in development for years. If there’s a time where the devs really know how to use the hardware to its full potential, it’s now.
It was a remaster
Interesting that you dropped Octopath Traveler. Maybe it’s the better choice.
I for myself have still been playing Super Mario 3D World. Got to the last world, finally. And yeah, the last level, Champion’s Road, is indeed very hard. I’ve already heard of it multiple times and yep, a real challenge. Not sure if I even want to continue. I guess it would be a great achievement to have beaten that level, but it’s not really that much fun to play a hard level over and over again. So maybe I’m just gonna stop here, with everything else at 100% exept that level.
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I have also been playing Okami. The start wasn’t really that great, but I feel like it’s getting better the more I play. I’m still not really that far though, so I’ll have to see what else that game has to offer. I do like the paintbrush mechanic, it’s an interesting way to give the player more abilities the further you progress, and I’m looking forward to see what other ideas the devs have.
The artstyle is obviously pretty great, Okami’s visuals have hold up very well. It literally looks like you’re playing a painting.
Overall, I’m looking forward to playing it some more.
Wait, the OG 3DS has that too? My New 3DS has that problem as well. Crazy that they managed to repeat that design flaw.
Were you a dev back in the day that’s still mad at sony for not telling you by any chance? Just curious, because you seem like you have quite the problem with Sony not telling devs about the differences of a devkit.
That dev kits were more powerful? I looked it up and wasn’t able to find anything about that. Besides that, things like having more RAM is not uncommon on devkits if you mean that.
I love the PS2. Many great games, played a lot of Lego Star Wars II on it. I still play on mine every few days, it’s a great system. Games today aren’t like this anymore.
What a coincidence. Just yesterday I saw a video about how Mario Galaxy works from a technical perspective, and water was one of the topics.
As it turns out, the water effect was done by manipulating the floor texture with a noise pattern to make it squiggly, and then putting a transparent layer above. It looks pretty good and doesn’t need much processing power.
I just thought that was interesting.