Rockstar didn’t even acknowledge GTA IV’s tenth anniversary. Only by removing several songs from its radio stations.
Sega celebrate the 15th anniversary of Sonic by releasing Sonic 06.
Rockstar didn’t even acknowledge GTA IV’s tenth anniversary. Only by removing several songs from its radio stations.
Sega celebrate the 15th anniversary of Sonic by releasing Sonic 06.
Skyward Sword was released as part of Zelda’s 25th anniversary celebration. The only Zelda games worse than it are the
twothree (holy shit they made three?!) Philip’s CD-i titles.Oof. Skyward Sword is probably the worst of the 3D Zeldas, but it was surprisingly solid. That said, you may still be right, although mostly because it’s such a solid series. The 25th anniversary orchestral CD they did with it was fantastic, though.
I hate to break it to you… but there’s three CD-i titles.
Three?! I know of Wand of Gamelon and Faces of Evil. What’s the third? It must be so awful to the point it’s not even funny like the other two are.
Zelda’s Adventure.
It’s nigh unplayable. There’s a monster you have to spend something like two minutes straight just smacking to kill it. Not like a boss or anything, just an uncommon enemy that sits there while you hit it and eventually it dies.
This made me lol.
Just brutal. Completely true, but brutal.
Yeah, as a Camp Zelda Nintendo kid, I was genuinely disappointed at the lack of fanfare for the 25th.
So far as Skyward Sword is concerned, I don’t think I’ve ever encountered a game that consistently difficult to control. I remember really struggling with OG Starfox, but the motion controls in Skyward Wii are just miserable. I played the remaster on Switch to try to finish the game, but even on joypad mode it’s just not fun to play with its wonky controls.
I’ll take that updated Windwaker remaster any day, though.