As if EA didn’t already make bland, derivative games…

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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    6 months ago

    You can control what it spits out, though. They already do somewhat.

    Edit: Gonna go out on a limb and assume most of you haven’t actually played any of the projects currently doing this. Or mess with chatbots at all.

    • moriquende@lemmy.world
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      6 months ago

      Somewhat is key. You can try to guide it in a direction, but that’s it. Also, as a player, you can never be sure if the dialogue is meaningful or not. Does it reveal something about the plot? Is it a key information about the character? Is it just hallucinated gibberish to fill the space?