• Carighan Maconar@lemmy.world
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      7 months ago

      Unchecked “free market” capitalism, if I had to guess.

      Companies should never have been able to run outside of a very tight yoke. Yeah sure, capitalism. But not unchecked and especially not unchecked-across-borders so they can start escaping shit by moving legal entities around. Oh and speaking of that, maybe “corporations as entities” is another really really big one we fucked up, allowing the people who make the truly shitty decisions to shirk responsibility for them.

      • grue@lemmy.world
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        7 months ago

        Relevant article: https://reclaimdemocracy.org/corporate-accountability-history-corporations-us/

        TL;DR: the way it was supposed to work is that entities that wanted limited liability were granted corporate charters in exchange for providing some large, tangible public benefit (and very much not just “shareholder value”, BTW). This post-Dodge v. Ford Motor Co. world where corporations are essentially mandated to be sociopathic is an absolute 100% perversion of what incorporation was meant to be for!

    • Jiggle_Physics@lemmy.world
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      7 months ago

      In case you are wondering this because it seems children actually prefer subscriptions to owning games, they don’t. Out of what is offered to them, the most desired choices happen to be subscription models of some form. If those games were something you just bought then the desire would be for games that were purchased in full.

    • Dudewitbow@lemmy.zip
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      7 months ago

      Not teaching kids thr value of money imo is the main one. They dont understand the cost of subs because its not their money they are spending.

      I have a half brother whose on the sensible side of buying games. He doesnt get a lot of money, hell he got a 20$ steam card from a friend, and hes saving it for an indie game that doesnt even release till 2025.