• Etterra@lemmy.world
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    3 months ago

    Okay we can’t keep having to go accept these rewards, it’s wrecking our production flow. So we hired Larry here to be our official award acceptance guy. Oh and those new shelves have been finished so we’ll be getting all the trophies out of the break room by tomorrow.

    • Dagnet@lemmy.world
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      3 months ago

      Larry actually goes to award ceremonies and says “wow guys, we are so thankful for this award but can’t accept it. Like, literally can’t. There is no more space to store them, Jim had to give up his office and the cleaning crew is complaining too. So yeah, take this back please”

      • Lord Wiggle@lemmy.world
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        3 months ago

        Could you give us, instead of yet another reward, some competition? Like, any at all? We want to do even better, but have nothing to compete against. Please. We can even pay you (in free trophies, no micro payments needed).

    • pyre@lemmy.world
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      3 months ago

      when has Todd ever listened dude. he’s too busy working on a game that takes 1400 hours to fully explore but has 2 voicelines repeated a billion times whenever you walk by an npc.

      meanwhile a 25-person studio like supergiant records like 20 different voicelines for when you pause during a certain situation in their early access game.

      • Blackmist@feddit.uk
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        3 months ago

        Oh, he’s got access to Miscrosoft’s arsenal of AI resources now.

        So expect 4000 hours of gameplay (or 2 hours of gameplay repeated 2000 times), and a load of NPCs that all sound like voice assistants.

        • pyre@lemmy.world
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          3 months ago

          Bethesda is one of the few studios where that would be an upgrade in writing. I’m so sick of their half-assery.

          • Blackmist@feddit.uk
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            3 months ago

            I enjoyed Skyrim I’ll be honest, but that was a long time ago now. In that time we’ve had The Witcher 3 moving the goalposts and Baldur’s Gate 3 putting them on a different planet altogether, and the idea of a sea of badly lip-synced talking heads telling me to try to find their obviously dead relatives who’ve gone flower picking in Murderfang Cavern just isn’t going to cut it in 2027 or whenever Elder Scrolls 6 is supposed to be out.

          • luciferofastora@lemmy.zip
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            2 months ago

            At the point he’s talking to me, it’s too late for stealth. Besides “Mace to the Face” has a much more personal touch. Alternatively, stab him with a dagger and yell “sic semper arrogantibus!”

            For those that don’t know: The assassination of Julius Caesar was done with daggers and accompanied by the declaration “Sic semper tyrannis”, meaning “Such [will] always [happen to] tyrants”. I’ve just replaced tyrannus with arrogans, which unsurprisingly is the ancestor for the modern “arrogant”.


            It should be noted that “tyrants” didn’t quite share our contemporary definition and simply referred to autocratic rulers that had come to that power through non-constitutional means, and had no inherent valuation. A general staging a coup and usurping control could be a “good” tyrant if they were popular.

            The Roman conspirators’ concern wasn’t necessarily with Caesar being a cruel warmonger, but with him twisting a tool designed for a short, crisis-time intervention to effectively supplant the Senate’s and the ruling elites’ control. The Republic was a useful system for those wealthy enough to afford entering a political career, so one of them holding all the power was understandably unpalatable.

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      3 months ago

      I love how to get like 85% of the shit in Morrowind into Morrowind, members of the team would just gaslight Todd with actual shitty shit so when they showed him what they really wanted to do, he was like “yeah ok, just don’t do that other shit you showed me.”

  • Billegh@lemmy.world
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    3 months ago

    This is the industry’s plan to finally catch up to Larian. Sadly, they still haven’t figured out what they actually need to be doing with all of that free time though.

  • sylver_dragon@lemmy.world
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    3 months ago

    And the best part:
    Larian isn’t going to get shut down by some shitty vulture capital firm which bought up a ton of studios and then killed them all when times got tough.

    • Echo Dot@feddit.uk
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      3 months ago

      No you forgot to step or forcing them to develop a crap game with a bunch of micro transactions that no one buys because it’s full of micro transactions. Then they shut the studio down for being unproductive, never mind that it was made unproductive by their decisions.

  • ansiz@lemmy.world
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    3 months ago

    I’m still having so much fun with this game that the lack of DLC hurts my feelings, lol! I’m just amazed they didn’t give Larian a blank check to do anything DLC wise once the awards kept flooding in.

    • Björn Tantau@swg-empire.de
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      3 months ago

      Oh, they definitely could have done DLC. But they didn’t want to. They just didn’t feel like it. And I think this shows how great this studio is. Instead of making a shit-ton of money with some mediocre DLC they instead opted to follow their passion.

      • ansiz@lemmy.world
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        3 months ago

        I think any DLC would have been far from mediocre. Given how much post release support they’ve done, I have no doubt DLC would have been stellar. But that’s my point, the passion for the core game is so clear! But I’m excited to see what the mod community can do with good tools.

        • boonhet@lemm.ee
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          3 months ago

          Might just be my opinion, but DLC in this game would’ve had to be what we used to know as an expansion pack. Think Age of Empires games where the expansions added completely standalone campaigns.

    • OttoVonNoob@lemmy.ca
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      3 months ago

      Im currently on my 3rd playthrough once I found out you can recruit Minthara as good guys:X. I learn alot of new things every playthrough.

    • boonhet@lemm.ee
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      3 months ago

      Freedom in games adds more surface for bugs.

      Many of us have come to accept bugs in games that give you a lot of freedom. Sometimes they’re even funny.

      The real reason they get so many awards is that they actually put out a game that’s fun, doesn’t hound you to buy microtransactions, has good replayability, etc.

      When it was released last year, there were articles saying “you shouldn’t hold other RPGs to this standard because (insert whiny reason here)” because other devs were legitimately getting scared they’d have to start putting out better games…

    • holgersson@lemm.ee
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      3 months ago

      Come on, I’ll bite and feed the troll.

      Why do you think that Baldurs Gate 3 is objectively a fundamentally bad game?

      • Lord Wiggle@lemmy.world
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        3 months ago

        I can’t throw money at it to compensate the lack of my skills. This is why EA games are so good. /s

        A game needs guns that do pow pow for it to be good. Call of duty is a really good game, because guns are cool. /s

        This game forces me to read, which is something I can’t. /s

        This game forces me to think, which is something I can’t. /s

        All games have insane amount of bugs and lack gameplay. This is the gaming standard. BG3 is different, so I don’t like it. /s

        The devs actually put in a lot of effort to produce a proper game worth it’s price. So, do these devs think they’re better then the rest of us or something? Lame. /s

        Clearly the troll is an EA dev.

      • jjjalljs@ttrpg.network
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        3 months ago

        (not op) The strongest argument I could make is that DND 5e is not a good system and holds the game back, but even that doesn’t really make it “fundamentally a bad game”.

        • PythagreousTitties@lemm.ee
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          3 months ago

          I would say, if I wanted to really criticize it, it’s puddle deep compared to Pathfinder… but it’s still an excellent game. In no way is it a bad game.

      • therealjcdenton@lemmy.zip
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        3 months ago

        Its some annoying narrator telling you what’s happening instead of showing you what’s happening. Like it’ll say “you are in anguish” and your character just stands there staring at a wall. DnD this way doesn’t translate well to a game.