Like for many other people, Valve single player experiences were one of my favorite of all time growing up. I considered both Half-Life and Portal to be masterpieces. It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.

These days I’m not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding. Obviously I remember Valve as the experts in creating memorable experiences and I would like them to keep fully exploring those talents. They don’t have that many employees, but they do have all the money in the world, no external pressure, no publisher to shit on them, it’s just their developers and artists and a vision. But then they use all that and create this. An Overwatch looking moba shooter, really? I’m sure people will like and play it, but is this the results of the vision and ambition of a company like Valve?

It doesn’t have to be Half-Life. I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original. My body is ready, give me anything. I can’t imagine a moba shooter really fits with this description. I’m wondering how such a low hanging concept even becomes a real product at a company as ambitious as Valve.

I hear people are having fun with the new game and I’m happy for them. I am no longer the target audience and I wish them good luck with it. In the mean time let me hear your thoughts on it. Would you like to see another single player experience from Valve?

  • BReel@lemmy.one
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    25 days ago

    I’m stoked about Deadlock. I used to play Super Monday Night Combat constantly, until it shut down.

    I’ve been waiting like 10 years to get a decent game that fills that void, and Deadlock seems to finally be it! I personally couldn’t be happier with their choice hah.

  • ashok36@lemmy.world
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    25 days ago

    I’d much rather have a game like deadlock developed out of love and passion than some suits dictating to the devs to make games they don’t want to. That’s how we get Avengers, Redfall, Gotham Knights, etc…

    • eupraxia@lemmy.blahaj.zone
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      25 days ago

      Especially considering a lot of the creative talent behind Valve’s acclaimed single player catalog are no longer at the company. Valve is a different company now and so their games will be different too.

      • PieMePlenty@lemmy.world
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        25 days ago

        On the flip side, they still have that Valve spice. Alyx was worthy of the Half Life badge, something I was skeptical was still possible after all that time.

  • Defaced@lemmy.world
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    26 days ago

    For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.

  • HollowNaught@lemmy.world
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    24 days ago

    Got access to it a few days ago. I played it for a few hours. Here’s my take:

    It’s just a tps dota

    Now, I don’t mind that too much. My problem is with the plethora of issues combat has

    1. Despite there being damage falloff, you are directly decentivised from fighting in close range. This is because you both have little minions on both sides that attack the enemy and heal you. Why would you jump into that? Why would you give up your source of healing?

    2. It’s way too easy to retreat. So you just poked and prodded the enemy for 3-4 minutes, finally got into a favourable position, pushed in, and they’re already on the zipline out of there. Sure, this is good for you, you can attack their sentinel. But attacking their sentinel isn’t fun. It just stands there and attacks your minions. You’re punished too much for dying, why would you risk it?

    3. The stun abilities are atrocious. Picture this: you and an enemy found each other without support. You’re deep in a close range firefight, having fun for once in the game. Then this rando pokes their head around a corner, stuns you, and you’re dead before the stun ends. Why is this in any game?

    4. Most hero weapons feel like you’re shooting wet paper towels. The majority of them are fast-shooting, but not in a good CS way. More like “I sincerely hope this is changed and these are just placeholders” way. The few that actually feel good to play (such as the girl with the green arm or the greaser dude) either lack damage in general or damage in mid-long range fights, the majority of the game

    The most fun I had in this game had nothing to do with objectives or lanes or teamwork. It was when I was going between lanes and found an enemy doing the same, causing a close ranged battle. Makes me wish they just made this as another TF2

  • fenrasulfr@lemmy.world
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    25 days ago

    Weren’t there just credible leaks on a sequel to Half Life Alyx that may or may not be Half Life 3.

    • chaogomu@lemmy.world
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      25 days ago

      There was a write up from one of the writers who worked on the series.

      This was written after he and most of the team left Valve.

  • Grandwolf319@sh.itjust.works
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    25 days ago

    Dude, where have you been? Look how little good single player games rockstar is putting out.

    It’s just harder and less profitable.

    I rather have one great red dead 2 than 5 forgettable ones; looking at your assassins creed, used to be one of my favourites and I haven’t played anything after black flag.

    If I ever get VR stuff, I would want to play Alyx but if they had 5 okayish games instead, it would be a nope from me.

    I still haven’t even played black mesa even though i bought it, I like fewer but better choices especially since I’m more busy in this stage of life.

  • PonyOfWar@pawb.social
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    27 days ago

    I’d love to get another singleplayer game as well, but I’ve accepted that Valve is just unpredictable. I’m sure they haven’t given up on Singleplayer and we’ll get another singleplayer game… at some point. Their previous game was the fantastic Half-life Alyx after all.

      • wizardbeard@lemmy.dbzer0.com
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        26 days ago

        Stuff has been leaking about the next Half Life game since Episode 2 came out, and not much of it had anything to do with what we ended up getting with Alyx. Don’t get your hopes up newbie.

  • Coelacanth@feddit.nu
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    26 days ago

    Valve is not a normal company. As far as I know they still have their fluid work structure in place where projects are dictated by what the devs themselves feel like doing and are inspired by.

    Icefrog (who was the lead developer of Dota 2 - and Dota 1 for many years before that) is lead developing Deadlock as I understand it. It has his fingerprints all over it, at least. It seems enough other people at Valve liked his idea of a twist on the MOBA concept to turn it into a full project.

    I feel your frustration but there isn’t really any opportunity cost lost here. It’s not that they decided to make “a game” and chose this one out of all available options. If they felt like they had enough ideas to make Half-Life 3 (or any other single player game) then they would have. It’s just that this is the game they want to make right now.

  • Virkkunen@fedia.io
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    27 days ago

    “An overwatch looking moba shooter”

    No, it plays like Battleborn and Monday Night Combat, a third person shooter with moba elements. It’s not overwatch, it’s not Dota.

    • Carighan Maconar@lemmy.world
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      26 days ago

      Also calling Overwatch a “MOBA shooter” is like calling Mario Kart a “Rogue like racer” because you start each race fresh with everything reset. It’s just an FPS, nothing MOBA about it.

    • Geth@lemmy.dbzer0.comOP
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      26 days ago

      The point stands that it’s derivative. I’m convinced Valve can do better.

      • Virkkunen@fedia.io
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        26 days ago

        And isn’t everything derivative? What’s the issue with that? If feel like you’re really trying to gather negativity towards this game simply because it doesn’t pander to your tastes

        • Geth@lemmy.dbzer0.comOP
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          26 days ago

          Well, I guess your are right that everything is derivative. I also think some things are more alike than others and also some markets are more saturated than others. When Half-Life came out it was in a saturated market of FPSs but it also revolutionized the market. When Portal came out no one could compare it to anything other that a student project. Half-Life Alyx is still considered the no 1 most polished and complete game in the VR space. We’ll see the impact that Deadlock will have I guess.

      • MentalEdge@sopuli.xyz
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        26 days ago

        Even if it is, it’s a derivation I’ve been sorely missing. Ever since Battleborn got shut down, there’s been a Battleborn shaped hole in my heart. Deadlock fits in that hole really well.

        It’s possible that the whole impetus for creating Deadlock came from something like that. Someone at valve, like me, enjoyed the hell out this particular mix of mechanics.

        There’s nothing like it. Dota doesn’t do the trick, neither does Overwatch. Of all things, the closest thing might be Titanfall 2’s titan combat.

  • Deceptichum@quokk.au
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    26 days ago

    I’m not a kid anymore, I don’t have time for a deep immersive single player campaign, I want a light casual game I can play a few rounds of to relax after work.

    • garretble@lemmy.world
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      26 days ago

      I’m not a kid anymore and I’m the opposite: give me a single player Half Life 3 so I can relax without getting stressed online after work.

      • DarkThoughts@fedia.io
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        26 days ago

        I honestly cannot fathom how people find pvp games relaxing. They’re toxic as fuck and their competitive online nature makes them inherently stressful.

    • Geth@lemmy.dbzer0.comOP
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      26 days ago

      I grew up and decided that games have a place in my life to give experiences, you grew up and decided that they are a source of burst distractions. I guess age has nothing to do with it and it’s just about personal preference.

      • Quazatron@lemmy.world
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        24 days ago

        Some games give you a story that sticks with you and you love them for that (Half-Life, To The Moon, Bioshock Infinite). Some give you an experience that sticks with you but no story to speak of (like Doom and Doom II, which I still play).

        What I dislike is having to deal with people in my games. I already do that in reality, thank you very much.

        To me games are about escaping reality.

  • tomi000@lemmy.world
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    27 days ago

    Why does this billion dollar company not do exaxtly what I expect them to😡 They made great games because those are the ones I like and now they make shitty games because I dont like them.

  • solsangraal@lemmy.zip
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    27 days ago

    we’re getting old dude

    the kids who are the age we were in the half life glory days–they don’t want single player. they want league of apex legends fortnitewatchstrike

    single player games won’t go away completely, but they’re definitely taking a backseat to whatever the rage is with the kids. currently mobas. just google “most played video games” if you’re not depressed enough already

    • Carighan Maconar@lemmy.world
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      26 days ago

      “Single player games have taken a backseat”. Okay. We’re just going to state that as a truth? And also just stating kids as being the main video games audience still?

      I mean if single player games have taken such a backseat, why are big companies pouring so much money into games such as Horizon, Dragon Age, Assassin’s Creed, Anno or Dark Souls? Why are indie games, thousands and tens of thousands of them, so overwhelmingly single player? Why is Zelda still not a MOBA? Just does not really hold water as an argument IMO. If anything it seems the opposite is happening and after the height of MOBAs in ˜2015, the market is slowly creeping back.

      • Grandwolf319@sh.itjust.works
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        25 days ago

        Single player games are less and less profitable these days. What the original commenter could have said is, these days, there isn’t much money to be made telling a story when fortnight makes so much money by doing nothing but cosmetics.

    • bionicjoey@lemmy.ca
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      26 days ago

      It’s not a question of demand, it’s a question of profit. Multiplayer games stand to make a lot more money than singleplayer. Nobody will spend real world dollars on cosmetic items in a singleplayer game.

  • 100@fedia.io
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    26 days ago

    I wish for more fun and casual multiplayer with strong competive side like TF, none of this matchmaking toxic shit no-fun allowed with elo

        • catloaf@lemm.ee
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          26 days ago

          I’m pretty sure you can still join servers like that. I haven’t played in years, but last time I did, the server browser was still there. A lot less lively because it was hidden compared to the matchmaking button, but it was still there.

  • wizzim@infosec.pub
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    26 days ago

    +100, my feelings exactly.

    I am now 45. I tried Deadlock, was overwhelmed, some other player told me to “fuck off” through the vocal chat because I was in the wrong lane, I uninstalled.

    Generally, I don’t have time anymore to play online games that are about grind and skill. I don’t want to play only one sort of game. I want a game with an end so that I can move to another one.

    MOBAs were cool at the time of warcraft 3. Let’s move on.

    • ramirezmike@programming.dev
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      25 days ago

      MOBAs were cool at the time of warcraft 3. Let’s move on.

      What kind of statement is this? MOBAs are still insanely popular. And “move on”? as if there’s no reason to iterate or improve on a genre?

      I don’t even play MOBAs but I’ve heard this same sentiment on arena shooters and it makes as much sense there as it does here.

      • wizzim@infosec.pub
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        25 days ago

        Yeah you’re right. This statement was intended for me.

        Everyone can of course play what they want.

    • Random123@fedia.io
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      25 days ago

      If youre looking for a game with an end then you might wanna stick to single player. Online multiplayer is designed to keep players coming back for more