• Railing5132@lemmy.world
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    14 days ago

    I will die on the hill that Bluetooth always has and always will suck ass. Pairing sucks. Latency sucks. Random-ass disconnects suck. Fuck Bluetooth in the neck sideways with a rusty screwdriver.

    • Artyom@lemm.ee
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      14 days ago

      Don’t forget that thr data bandwidth is so low it can’t play higher quality mp3s.

      • rudyharrelson@lemmy.radio
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        14 days ago

        Depends on the particular device. LDAC has been around for years and supports higher bitrates than mp3s (assuming we’re putting 320kbps mp3s in the “higher quality” category)

        • vividspecter@lemm.ee
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          14 days ago

          LDAC is a very inefficient codec, and isn’t lossless even at its highest bitrate. But they are all close to perceptually lossless even at relatively low bitrates so it’s a much of muchness.

    • subtext@lemmy.world
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      14 days ago

      I mean my AirPods are fantastic. I think they’re great at playing my podcasts and I’ve not had any problems with random disconnects. Granted I’ve only ever used them with my phone but still.

        • vaionko@sopuli.xyz
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          14 days ago

          No one uses standard bluetooth. I’m pretty sure it can only transfer files in its base form

          • zik@lemmy.world
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            14 days ago

            That’s absolutely not true. Bluetooth has many “profiles” which define different capabilities. Here’s a list of them. These are all defined in the official bluetooth standards.

            Maybe you were thinking of the “core specification” which defines the underlying protocol but doesn’t define the profiles? But that’s just the way they broke up the spec documents. The profiles are still official parts of bluetooth.

            Apple’s proprietary extensions for audio are not part of any official specification though.

      • flames5123@lemmy.world
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        14 days ago

        Exactly. I just click a button on my laptop and it pairs. Start playing a video on my phone? It instantly jumps to my phone. No lag, no pairing waiting. Didn’t want that? Click the “connect” button on the laptop bc it just noticed that it jumped to my phone. My Apple TV notices when the AirPods are around. Did I ever have to pair them to the Apple TV? No! They’re connected to my account and can see the other devices easily.

        • boonhet@lemm.ee
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          13 days ago

          This shit right here is why people buy Apple. You sell your soul to the devil and get convenience in return.

          Don’t get me wrong - both my work laptop and my gaming PC run Linux. But my phone is still an iPhone and if I ever have need for a personal laptop again, it’s gonna be a Macbook Air again.

    • rigatti@lemmy.world
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      14 days ago

      When you read the article:

      We also get latency improvements through Isochronous Adaptation Layer (ISOAL) Enhancement. This allows the Bluetooth device to cut larger data frames into smaller chunks while ensuring its timing information remains accurate. This would help reduce latency and potentially make Bluetooth audio devices a viable solution for wireless audio, especially in gaming.

      That was unnecessarily snarky, but I couldn’t help myself. I don’t even know what any of that means or if it will actually actually reduce audio latency.

      • mox@lemmy.sdf.org
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        14 days ago

        The “especially in gaming” bit is encouraging. That might mean they are finally, after 26 years, addressing the demand for good quality, low latency, multichannel, full duplex audio…

        …but I won’t hold my breath. They seem to think gaming means playing on hardware like this.

      • Chozo@fedia.io
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        14 days ago

        My layman’s understanding (so please correct me if I’m wrong) is that BT audio works by taking the audio stream from your playing device, and breaks up pieces of that stream into small packets. These packets get sent individually to your speaker, which then plays them all seamlessly in order as they flow in. But because these packets have to be cut out from the main stream in the first place before they can be sent, you’re always hearing something from just a few moments ago, as you can’t start playing a packet until it’s finished playing and transferring from the main device, first.

        So by breaking these packets up into smaller pieces, you’re reducing how far back your speaker is, chronologically-speaking. So let’s just say that the current version of BT breaks up audio into 0.5-second increments (it doesn’t, this is just an example). This means that every 0.5 seconds, your device snips a half-second of audio into a packet and sends it to your speaker, which then plays that packet. But the transfer takes time, too, so let’s say 0.25 seconds to send (again, just made-up numbers for the sake of explaining the concept). So everything your speaker would be playing in this situation would be, at minimum, 0.75 seconds behind. Not a huge deal for listening to music, but it quickly gets out of sync with video content.

        So pretend the new BT version instead breaks up the original audio into 0.1-second increments. So instead of generating 2 packets every second, it’s generating 10. Even if we keep the same transfer rate of 0.25 seconds in mind, this reduces the delay from 0.75 seconds to 0.35, which puts the audio much closer into sync with video content.

        • AlotOfReading@lemmy.world
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          14 days ago

          Not bad, but you’re missing that the Bluetooth device can report audio latency back to the source so it can delay anything that needs to synchronize. In practice there’s half a dozen more buffers in between and a serious tradeoff between latency, noise sensitivity, and bandwidth.

    • vividspecter@lemm.ee
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      14 days ago

      A major improvement already happened in 5.2+ but few devices support it yet (LE Audio with LC3 codec).

  • exanime@lemmy.world
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    13 days ago

    yes yes yes but… will I finally be able to boot my wife off the bathroom speaker so I can play my music without running around the house naked yelling at her to disconnect?!

  • Defaced@lemmy.world
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    13 days ago

    Does it improve the bandwidth so higher quality codecs can be used without having to switch between good quality sound and shitty mics to shitty sound and good mics? I mean seriously, we’re in 2024 and we still can’t have quality parity with a wired headset when using Bluetooth because the bandwidth sucks so much ass that better codecs just can’t be used. Bluetooth can die in a fucking fire.

    • ugjka@lemmy.world
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      13 days ago

      For desktop you can get headphones with a wireless dongle that doesn’t have to adhere to Bluetooth limitations and in fact most of them also have Bluetooth for phone use

  • quinkin@lemmy.world
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    13 days ago

    improves device pairing

    V6 seems a little soon for this unnecessary feature. Maybe push it back a few versions.

  • scratchee@feddit.uk
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    13 days ago

    I just want a headset that doesn’t descend into hissing at me in mono over a crackly 1940s phoneline whenever I dare to use the microphone.

    • lnxtx@feddit.nl
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      13 days ago

      Both of my Galaxy Buds sporadically losing signal when I have my phone in a pocket.

    • exanime@lemmy.world
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      13 days ago

      Check what BT profile your OS is switching the headset to (and what your headset can actually support). I use HSP/HFP with mSBC codec and it keeps pretty OK sound while in “headset mode”