• ByteOnBikes@slrpnk.net
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      4 months ago

      Listen pal - Do you know how hard it is to make legs for a wii-like avatar?! We need another 8 billion.

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        4 months ago

        Hello, I am a friendly ghost coming to attend your serious business meeting in the Metaverse. Did you know that this is going to be a massive industry? Buy your Metaverse real estate now, it’s definitely not a fake digital asset that Facebook can create and delete at will.

    • SlopppyEngineer@lemmy.world
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      4 months ago

      The tech in general just isn’t good enough to do that much more. It’s like having a coal powered steam engine and then saying you’ll build a formula 1 car with it. They thought that with throwing enough money at the wall, a few breakthroughs in tech would fall out, but it doesn’t work like that. If you’re very lucky you hit one breakthrough, but they needed a few.

  • curiousaur@reddthat.com
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    4 months ago

    You could have, you know, not bought and ruined oculus, and destroyed the VR ecosystem.

    I was at GDC the year of the acquisition. There were Facebook suits walking around the showroom floor writing checks to sign exclusivity deals with anyone showing off a VR game.

    • MudMan@fedia.io
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      That is a way more legit reason to still be mad, in my book, and it predates the Facebook acquisition. Oculus had made all that noise about how their devices would be platform agnostic and they wouldn’t try to railroad you into buying games through their platform and the moment there was money buzz around the idea Luckey dropped that stuff like it was red hot and we ended up with the travesty that is the PC Oculus store.

      I don’t think VR was ever going to be mainstream, but imagine what the software ecosystem would be if techbro Smeagol hadn’t gotten greedy for that precious, precious investment money.

      • Wrench@lemmy.world
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        4 months ago

        At least we have some pretty amazing hardware with a decent variety to choose from.

        Yeah, I wish more quality content was made for VR, but it’s still pretty mind blowing even with what we have.

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          Yeah, well, don’t tell the local patrons, I’m in like post a hundred below of “how dare you acknowledge anything remotely serviceably about a Meta-related product”.

          But yeah, no, you’re pretty much right. They’re subsidizing a huge chunk of that entire corner of tech. I don’t think it’s a mainstream type of device, but I’m glad we all got to spend a few years messing with it as a semi-viable consumer product, even if it’s just a bit of an overengineered novelty thing.

    • UnderpantsWeevil@lemmy.world
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      4 months ago

      Facebook flooded the market with cash, but failed to secure any Killer App to get people on their product. I wouldn’t say they ruined Oculus so much as it continues to be an unsolved technology that wasn’t ready for this level of exposure. I still can’t use the damned thing for more than an hour without feeling nauseous, and Meta was trying to gear up Oculus headsets for mass adoption by office workers.

      The games market isn’t what they’re fixated on. They want this to be standard hardware for excel-book jockeys.

      • stoly@lemmy.world
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        4 months ago

        I suspect that we’ll end up not with the gaming market being where this sticks, but entertainment. Imagine an immersive movie with 360 views.

        • UnderpantsWeevil@lemmy.world
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          4 months ago

          Imagine an immersive movie with 360 views.

          My neck is already hurting from craning all the time. And I’m guaranteed to miss the best part of the movie because I was looking in the wrong direction.

    • bobs_monkey@lemm.ee
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      4 months ago

      Let’s hope Meta sinks every last dime of their profit into “the next big thing” that is their VR division

        • bobs_monkey@lemm.ee
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          4 months ago

          Meh, the problem will always be that Meta will use its VR platform as a data vacuum first and foremost, which makes it a nonstarter (at least for me)

  • einlander@lemmy.world
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    4 months ago

    Well, if I didn’t have to make a face book log in to use one. If not for that I would consider one to play in steam. Even if I had to have it tethered.

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      That wouldn’t be better for the company. They probably don’t make money on selling the hardware.

    • barsquid@lemmy.world
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      4 months ago

      Same sentiment except additionally I will never buy anything from Facebook because they are radicalizing people.

      Not going to buy an Apple Vision either if it won’t behave as a generic screen for any OS.

      I am utterly sick of the account requirement and proprietary connector bullshit from every company.

    • vulgarcynic@sh.itjust.works
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      4 months ago

      I am still so incredibly salty that my quest 1 is a paperweight because of this requirement.

      It did not exist when I purchased the product. Full Stop.

      When they introduced to that requirement with the quest 2 you were able to use the quest one without it with no issue. Sometime last year we tried to hook our quest one up to Steam Link and were met with a Meta Account requirement. There was no way within the UI to get around it.

      In a moment of frustration, wanting to play some Beat Saber with the family, I went ahead and started the process of making a meta account only to be stopped several times along the way by various privacy layers on our network. It was insane. My PiHole about caught fire.

      30 minutes in I gave up and dug out the Vive Cosmos and all 20 wires it needed. So disappointed meta is the only wireless headse with decent battery life. They ruined VR adoption for me.

    • tias@discuss.tchncs.de
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      4 months ago

      I think they don’t require that anymore. It’s a “Meta login” which can be separate from Facebook. At least for Quest devices.

      • TragicNotCute@lemmy.world
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        4 months ago

        Call it what you want, but this requirement prevents me from buying their products too. I use no Meta services. Don’t wanna start.

        • MudMan@fedia.io
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          4 months ago

          Welcome to the classic social media 100m dash. Become a popular dunk target on socials > get people to call such and such choice as a dealbreaker > stop doing such and such > it is now “not enough”, or “they’ll enshittify it later” or “a slippery slope”.

          Which fine, whatever. I’m not saying Meta are “good guys” (no corporation is, honestly). What I will say is a) that is not a particularly productive or functional way to engage with pretty much anything, especially when there is no comparable alternative to a product, and b) this is a remarkable incentive to NOT acknowledge criticism. I mean, if I’m Meta and I see this often, what is the incentive to not just force everybody to EULA away as much as possible? People will give me crap for it regardless, so I may as well get to sell some sweet, sweet data.

          FWIW, I’m skeptical of the ability of Meta to turn around the VR market as a whole, I don’t like many of their privacy practices and I no longer use Facebook. But hey, I do have a Whatsapp account because it’s pretty much mandatory to exist in society, and I do have a Quest headset, which I agree is the best price to performance you can buy and works flawlessly with PC VR both wired and wirelessly.

          • mipadaitu@lemmy.world
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            4 months ago

            I don’t need to log into my computer monitor, why should I log into my VR goggles?

            Don’t give them thanks for only half vacuuming your personal privacy, keep bitching until they do it right.

            • MudMan@fedia.io
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              I mean, in this case because it’s a standalone device, so… for the same reason you log in to your PlayStation. Also, you already had to log in to it when this was a Oculus thing, the “I don’t want a Facebook login” complaint only became a talking point after they transitioned from the Oculus login over to the Facebook login, so the intellectual honesty in moving the goalposts based on this argument seems dubious.

              In any case, I could see you getting uppity about logging in to use it wired. Maybe. There are a ton of hardware settings and configuration that are handled within the Quest’s software directly, so I bet that would be way less trivial to deploy than people imagine. There is certainly no way I can envision where this thing would be usable wirelessly without a software login. You need to run an app to link to your PC, be it the Oculus or the Steam Link app. For security reasons alone you don’t want a logless device that streams what’s on your desktop monitor at will.

              EDIT: Also, for the record, there are a bunch of monitor manufacturers that do ask for a login. Hi, ASUS Armoury Crate, you suck and have always sucked.

              • lurch (he/him)@sh.itjust.works
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                4 months ago

                You didn’t have to log into PlayStations back in the day btw… It just worked. Idk how it is now. (I switched to playing free games on PC and use my gaming budget to gamble on the stock market instead.)

                My point is: Login doesn’t need to be a requirement for standalone devices.

                • MudMan@fedia.io
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                  Hold on, the last time you didn’t have to log in to use a PS console was… what, 2005? And you are seriously claiming in public with a straight face that you don’t use any gaming services that need a log in on PC? So… you use none of them? Not Steam, not Gog, not Epic, not Xbox, not EA Play or whatever Origin is called… none of those.

                  Well, I mean, bully for you, but I’m gonna guess that Meta is after a different demographic than… you know, people who don’t buy videogames on their videogame systems. Login absolutely has been a requirement for standalone gaming devices for the past twenty years, with no meaningful exceptions.

                  Specifically, though, what VR device do you use with no login? Because last I checked, all the places that deliver VR software have their own. The Oculus app does. Steam does. PSVR does. Apple sure does.

                  So… what type of mythical beast are you to be using this rawdog VR device with no login involved? Are you just beaming I Love Lucy to an HMD using the power of imagination?

              • barsquid@lemmy.world
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                4 months ago

                If I ever encounter a monitor begging me to log in, that is going directly back where it came from the very same day.

              • TheGrandNagus@lemmy.world
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                Show me these monitors you speak of that force you to log in before they work.

                E: I’ll interpret your downvote and lack of answer as “there aren’t any”

                • MudMan@fedia.io
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                  I did not downvote you and I genuinely just saw your post now, chill your bits. Some of us have a job or a life beyond refreshing social media constantly (and I’m already pretty bad on that front).

                  So to your question, I didn’t say “force you to log in before they work”, I said “ask for a login”. Which my ASUS display in fact does to deliver updates and control lighting. In fairness, their dumb app also covers the keyboard, mouse and motherboard RGB, but account login it has. So does my Logitech mouse, by the way. My other Alienware monitor is interesting, because it doesn’t have a login, but it does ask to collect your data, including it scrubbing your games library and constantly monitoring your controller with no opt-out for some reason. I think I would have preferred a login. Still better than Armoury Crate, though.

                  And of course that assumes we’re only talking about PC monitors. Every single one of my TVs requests a login as part of the first time setup process, whether you use them stand-alone or as a PC output. The trophy to most annoying spyware on that front has to go to LG, whose WebOS device allows me to log out after creating an account if I want, but then it will stop updating some of my apps, so each time Max decides to change its name or Disney wants to change the background on its Disney Plus app I have to manually log in, update, then log out again. Fun!

          • hypnicjerk@lemmy.world
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            b) this is a remarkable incentive to NOT acknowledge criticism. I mean, if I’m Meta and I see this often, what is the incentive to not just force everybody to EULA away as much as possible?

            how incredibly fucking dishonest. profit motive is more than enough incentive for them to continue to do what they’ve already been doing for close to two decades.

            “don’t boycott exceptionally shitty companies or you’re responsible when they just get worse” is possibly the worst take i’ve seen so far on lemmy.

            • MudMan@fedia.io
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              4 months ago

              That would sure be a bad take. Let me know when somebody makes it.

              In the meantime I continue to argue that if you boycott people on the basis of their reputation without reversing that stance when they reverse their behavior then you’re not “boycotting” anything, you’re just removing yourself from the pool of possible customers altogether.

              My issue isn’t with the notion of boycotting companies, my issue is with the moving of goalposts when the companies do cave to the pressure just to extend the online ragefest. I get that it’d be easier to argue with the imaginary opponent in your head, but if you want to argue with me instead I’d appreciate addressing the actual issue.

              • conciselyverbose@sh.itjust.works
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                4 months ago

                They haven’t reversed any behavior.

                There is no circumstance that justifies having any account with anything Facebook owns, and stealing other company’s names to try to trick people into thinking they’re a different company doesn’t change that.

                • MudMan@fedia.io
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                  4 months ago

                  Well, thanks for passing judgement on… let me check here… two billion people, as it turns out.

                  They have, in fact, reversed the policy that required linking your Quest account to a live Facebook account, though. That is a fact, perceived moral failings of a significant chunk of humanity or not.

              • aesthelete@lemmy.world
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                4 months ago

                In the meantime I continue to argue that if you boycott people on the basis of their reputation without reversing that stance when they reverse their behavior then you’re not “boycotting” anything, you’re just removing yourself from the pool of possible customers altogether.

                Dude, Meta has been and continues to be fucking terrible. If you don’t understand why then i guess you’ve been living in your closet in a VR headset for the last two decades.

                • MudMan@fedia.io
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                  4 months ago

                  No, I understand the ways in which Meta is terrible.

                  I also understand the ways in which they’re not because I’m an adult who is capable of holding semi-complex concepts in my mind.

                  Meta sucks, their role in social media has been a massive net negative for society and they are at best in denial about that, and at worst a deliberate bad actor.

                  But they’re also a huge corporation, so if their dumb chat app is the standard for communication or their VR headsets are great and dirt cheap I will interact with them, just like I interact with Apple, Microsoft, Netflix and a bunch of other corporations I fundamentally disagree with on key issues.

                  I hate this notion that money is support. It is not. That is a stupid ass ultracapitalist fallacy to make people feel good for ineffectually buying one brand of cereal over another. I don’t take a political stance on Meta by not buying their cheap stuff, I do so by supporting political actors who are willing to break apart oligopolistic media companies and regulate their role in society.

            • MudMan@fedia.io
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              4 months ago

              It depends on where you live. Over here my last Covid vaccine appointment was given over WhatsApp and the guys that came to install fiber in my apartment did the whole thing over WhatsApp as well. Every single chatgroup I have with friends and family is on WhatsApp. I’ve tried to surface the notion of Telegram and Signal being things at points and it’s an absolute no-go. People don’t say “I’ll text you”, they say “I’ll WhatsApp you”.

              My mom calls it “sending a Whats” and I have never hated anything more in my life.

              So yeah, very regional, but in the places where it’s the default, it’s the default hard, both on Android and iPhone. People in the US Apple bubble severely misunderstand to what extent Meta won the social media race. I don’t like it, but it is what it is.

          • aesthelete@lemmy.world
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            4 months ago

            But hey, I do have a Whatsapp account because it’s pretty much mandatory to exist in society,

            I’ve never encountered a situation in which I’ve needed to use WhatsApp for anything. Today i guess i learned that i don’t “exist in society” or something. 😆

            • MudMan@fedia.io
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              4 months ago

              Go find the other response I gave to someone else who made that exact joke.

              TLDR, I’m guessing you’re American and just don’t realize to what extent WhatsApp has entirely replaced texting in many, many places around the world, regardless of whether you use Android or iPhone.

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                4 months ago

                Who cares?

                Why does a texting app have a network effect for you? Is SMS completely unavailable on people’s phones in your country? Or are you just afraid of seeming a little bit different from the pack?

                • atocci@lemmy.world
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                  4 months ago

                  SMS is still expensive in other countries, internet access is cheap and WhatsApp is free. For example, it’s the only way my mom can keep in contact with her family in South America.

                • MudMan@fedia.io
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                  Because, see if you can follow this logic, sometimes my mom wants to tell me things. Also my doctor. And my government. And the plumber. And delivery guys.

                  It’s not a “pack”, it’s a society and a family. And it’s not about “being different”, it’s about not having to explain to every single person in my life that they need to talk to me through a different device than they use for literally everything else.

                  Nobody I know has sent a SMS since the 2010s. You do not realize how detached from reality that sounds. I just checked my phone, the last time I received a legit SMS that wasn’t an automated notification was February 2022, when a seller from an eBay-like service wanted to ask me a thing about a delivery.

      • hypnicjerk@lemmy.world
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        4 months ago

        do you struggle to play peekaboo? how do you not grasp that they’re feeding into the same software ecosystem and your data is being stored in the same database?

  • Alphane Moon@lemmy.world
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    4 months ago

    According to the report, the company’s chief financial officer, Susan Li, told staff the division has lost $55 billion since 2019.

    $55 billion in losses over ~5 years? That’s a substantial amount.

  • alienanimals@lemmy.world
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    4 months ago

    [Publicly traded company] unhappy with how much money [division] burns. Suggests putting the money into stock buybacks.

    Wow, this is some hard- hitting journalism that couldn’t possibly write itself!

    • UnderpantsWeevil@lemmy.world
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      Even the buybacks are getting crazy when the P/E of these firms is on the order of 30-50. The big financial institutions just assumes these big companies have the growth potential of tiny startups and that they will forever and ever and ever.

      Atm, Meta’s actually looking not-terrible with its 27 P/E ratio and $40B/year advertising income stream. So they’ve got plenty of room to fuck around and find out with VR and AI. But eventually, the fact that nobody is advertising on this shit (because nobody is using it) means they have to explain why they’re sinking hundreds of millions into a dead end.

      That’ll force them to pivot to some other speculative source of infinite growth. Which will reignite the hype cycle for the Next Big Thing. But, in the end, its the steady monopolization of ad dollars in their existing franchise markets that they care about.

      Incidentally, also why they need to shut TikTok down before it eats into their market share even further.

    • Dudewitbow@lemmy.zip
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      4 months ago

      keep in mind meta didnt make occulus, they bought it out. Oculus is just on the list of silicon valley startups that suceeded in getting bought out and profited from. (of the 10x more that fail)

      • technocrit@lemmy.dbzer0.com
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        Is this supposed to be better somehow? Personally it doesn’t make much difference to me if Meta created their own shitty VR or bought a decent VR then made it shitty… The result is the same.

    • Lucidlethargy@sh.itjust.works
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      4 months ago

      They didn’t make shit. They did what Google loves to do and they bought a highly successful, incredibly progressive company. And now it’s shit, just like alllll the others that got bought out by big names.

  • kinkles@sh.itjust.works
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    Lemmy hates Meta but honestly the Quest 3 is a fantastic headset. I use mine semi-regularly for wireless Steam VR.

    • TheGrandNagus@lemmy.world
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      I don’t think anybody is under the impression that their engineers are stupid or that they can’t make decent hardware when they want to.

      They just rightly think that Facebook is an absolutely evil company.

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      Too bad that it will turn into a brick once meta decides to axe their VR department.

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        4 months ago

        Why would it? It’s just an android device. LG didn’t brick all their smartphones when they pulled out of that market.

    • Melt@lemm.ee
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      4 months ago

      Quest is from Oculus, Metaverse is from Facebook, different management leads to different quality

    • taiyang@lemmy.world
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      4 months ago

      I couldn’t go back after using the Valve Index, though. Wireless or not, it’s too much of a compromise on quality.

      Edit: sleepy typo

      • atocci@lemmy.world
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        4 months ago

        What about the Index is an improvement over the Quest 3 in terms of quality? Looking up the specs, the Quest 3 seems to be handily beating the Index, a 5 year old headset. Pancake lenses alone are such a massive jump in visual clarity that it’s hard to consider buying a headset that still uses fresnel lenses.

        I would agree with you if we were comparing the Index against the Quest 2 for sure, but the Quest 3 sets quite a high bar.

        • taiyang@lemmy.world
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          4 months ago

          For me, it’s actually the FOV, it covers more ground (130 degree vs 110). Going back to less FOV sucks. It’s also perfectly fine for clarity and frame rate, although I’d like an index 2 for sure. I’ve heard it also tracks better although I’ve never noticed the difference (I only used quest 3 at other homes).

          Still surprised it’s been 5 years, though. But it’s not about what tech is available so much as the priorities valve put into their headset. They wanted it to be comfortable for a long play sessions. Just wish it wasn’t tethered, but it’s probably another reason why it still out performs in things like stability.

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            4 months ago

            Thank you that’s definitely something to consider! I’ve had opportunities to use the Quest 3 at this point but not the Index yet. I’ve used other fresnel lens headsets in the past like the Vive and Quest 2, but neither has that kind of FOV.

            I was very impressed by the way the pancake lenses can keep the entire image in focus instead of having to find the sweet spot and stare straight ahead into it, but an extra 20° of FOV is going to definitely make me question which I value more. I’ll have to find a place to try the Index so I can see.

            • taiyang@lemmy.world
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              4 months ago

              No worries, I wish it had pancake lenses too but at least it’s not as bad as the vive. No screen door effect, but yes to the sweet spot thing. There’s a few other things going for the index, like those cool speaker headphones, but yeah… 5 years old, I guess valve is getting distracted by it’s steam deck success.

              I haven’t looked into it, but I think there might be a mod to make it wireless now, too, but I haven’t looked into it since having kids. No time for VR when you have self destructive little ones existing in your vicinity.

          • atocci@lemmy.world
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            4 months ago

            But how is the actual quality better than the Quest 3? That’s the part I don’t understand.

  • Lucidlethargy@sh.itjust.works
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    4 months ago

    Good. Learning Facebook bought Oculus was fucking depressing as shit.

    What they’ve done to it since has been worse than what most (if not all) of us expected.

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      4 months ago

      Oculus was created by Palmer Lucky.

      Palmer Lucky’s new company is making AI drones and roboos for the military.

      Nothing of value was lost.

  • hark@lemmy.world
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    4 months ago

    It felt better when VR was the hot new buzzword, right? Oh well, there’s the AI division also burning money, but at least it’s the current buzzword!

  • werefreeatlast@lemmy.world
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    4 months ago

    But the worst part is how they affect me personally. With my big glasses 🤓 I am no longer allowed at places of personal interest such as science and engineering events, nudist beaches, orgies at friends houses and gangbang dates.

    • theangryseal@lemmy.world
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      4 months ago

      Part of me agrees and part of me doesn’t.

      I don’t know a kid who doesn’t have at least a Quest 2. I have four brother in laws aged 11-16 and every time I go over there at least two of them are in the basement rocking the headset. My neighbor is on his every day. My daughter has the Quest 2, full body trackers, and a beefy gaming PC almost exclusively dedicated to VR. The kids are all in, seriously.

      I’m 38. I have a Quest 2 but I also have two toddlers and an infant (in a couple weeks anyway). I haven’t turned my Quest on in about a year. I got pretty heavy into Pavlov for a while, but here’s where the failure comes in for VR being mainstream and widely adopted. I can’t play and watch my children. I have to ask my wife to take on all of the responsibility just so I can play, and I don’t feel good about that so I just don’t play.

      It isn’t the same as something like a Steam Deck. I can put it down and get back into it easily while also keeping an eye on the world around me. I can put my kids on my lap and they can watch me play if they want to. You just can’t do that in VR. It completely disengages you from your surroundings. It isn’t easy to jump in and out of it because you have to be trapped to a dedicated space with your eyes turned off to the world.

      I love VR, but not enough to pull myself entirely out of my life to play. I think most people face that issue.

      It’s a nonissue when you’re a teenager on summer break with no responsibilities. There’s just no room in a busy life for VR.

      I’d like to see it succeed. I’d like to see it come to a point where you can somehow keep your real space visible, if only on a monitor in the corner of a high res display. I love it, I just can’t use it.

      • negativeyoda@lemmy.world
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        4 months ago

        My 6 year old has never played or seen a video game.

        I take her to the beach, playdates at the park with friends, we go mountain biking, etc. Hearing your stories makes my flesh crawl

        • theangryseal@lemmy.world
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          4 months ago

          I mean, you do you. I personally love video games and I’ve loved them all of my life. It’s something I can do with my kids that allows us to connect. I didn’t grow up in a world with access to anything else. There’s no beach trip in a world where your shoes have holes in them and you’re living on brown beans. My mom always found a way to scrounge up an old video game console for us and we’d borrow games from friends who had it better or had stopped playing their older games. Hell, when we stayed in a women’s shelter once for weeks, all the kids who were stuck there got by on the Sega Genesis and the Super Nintendo in the tv room. We were able to bond and make friends in that horrible place with that shared horrible experience because of video games.

          I had adventures that wouldn’t have been available to me without video games. I had fun that wouldn’t have been available to me without video games. It’s hard for me to understand why you feel the way you do, but I guess we’ve had very different experiences and you feel the same way on the opposite side of it.

          My grandmother just passed away, and when I stood there at her casket I remembered very fondly sitting in the floor with her and beating all of the Donkey Kong Country games. She wasn’t physically able to do much and video games brought us together and made us connect and enjoy life together. I remember the weeks leading up to Christmas in 1998 when my mother and I would sneak and open the only present I had under the tree (Zelda, Ocarina of Time) when my dad would go to sleep.

          I’m happy that what you do with your kid makes you happy. I don’t understand why you’ve had such an extreme reaction to what we do though when it really doesn’t matter. People like what they like.

    • technocrit@lemmy.dbzer0.com
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      4 months ago

      “VR” at its heart is just 3D goggles, motion sensors, software, etc. So yes it’s overrated but I don’t see any tech reason why it couldn’t be mainstream. It takes a really dumb and shitty company to fuck it up.

  • IsThisAnAI@lemmy.world
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    4 months ago

    Y’all are pissy at Meta, but I hope they are successful. A virtual reality social network is a fantastic idea and I hope they can figure out a way to bring a cool communication app to the masses. That camera that followed you was a great idea that got lost in the Facebook hate.

    • DarkThoughts@fedia.io
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      4 months ago

      If there’s anything we’ve learned over the past couple decades, then that any sort of social network by this company is a terrible idea.

      No idea what camera you’re talking about, but we need less cameras, not more. I don’t want to get recorded or live streamed by some strangers either, especially not if it is some stupid as drone that causes even more noise pollution.

    • fine_sandy_bottom@discuss.tchncs.de
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      4 months ago

      I’m absolutely ready to admit that I’m probably just too old to embrace this cool new thing but I’ve just never really been that excited about it.

      To be absolutely honest, the idea that a corporation can control what I’m seeing in some altered or virtual reality just makes my skin crawl.

      I understand that most people won’t feel the way I do. I understand that my preferences may be unusual.

      It’s just not my thing.